AIDef:Action/ForkFixedAngleVacuumShootTarget
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ShootOffset | Vec3 | ||
| ShootSpeedMin | Float | ||
| ShootSpeedMax | Float | ||
| ShootRotate | Vec3 | ||
| ShootRotSpeed | Vec3 | ||
| Angle | Float | ||
| MaxNoiseDist | Float | ||
| OffsetHeight | Float | ||
| BaseNode | String | ||
| PartsKey | String | ||
| IsReuseBullet | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
子1 (Octarock_Stone, 爆弾岩オクタ砲)
| Name | Value |
|---|---|
| ShootOffset | Vec3(x=0.0, y=-0.20000000298023224, z=0.5) |
| ShootSpeedMin | 1.2 |
| ShootSpeedMax | 2.0 |
| ShootRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| ShootRotSpeed | Vec3(x=0.5235987901687622, y=0.0, z=0.0) |
| Angle | 0.785398 |
| MaxNoiseDist | 0.5 |
| OffsetHeight | 1.8 |
| BaseNode | Skl_Root |
| PartsKey | ShootActor |
| IsReuseBullet | True |