AIDef:Action/ForkDropWeaponWithSpeed
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponDropSpeedXZ | Float | ||
WeaponDropSpeedY | Float | ||
WeaponIdx | Int | ||
AngleOffsetY | Float | ||
ChemReset | Bool |
Derived definitions
子2 (Stal_Bokoblin_Junior_Body, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Stal_Bokoblin_Junior_Body, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (ForestGiant_Middle, あくび)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | True |
子1 (Lizalfos, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Bokoblin_Red, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Bokoblin_Red, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (ForestGiant_Senior, あくび)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | True |
子1 (ForestGiant, あくび)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.3 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | True |
子1 (Lizalfos_Fire, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Fire, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Bokoblin_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Bokoblin_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Bokoblin_Rapid, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Bokoblin_Rapid, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (Lizalfos_Electric, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Electric, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Moriblin_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Moriblin_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (Lizalfos_Bone, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Bone, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Moriblin_Blue, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Moriblin_Blue, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Stal_Moriblin_Bone, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子3 (Stal_Moriblin_Bone, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (Lizalfos_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Senior, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (Lizalfos_Middle, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Middle, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |
子1 (Lizalfos_Ice, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 0 |
AngleOffsetY | 0.0 |
ChemReset | False |
子2 (Lizalfos_Ice, 痺れ)
Name | Value |
---|---|
WeaponDropSpeedXZ | 0.2 |
WeaponDropSpeedY | 0.5 |
WeaponIdx | 1 |
AngleOffsetY | 0.0 |
ChemReset | False |