AIDef:Action/ForkClothOnOffASPlay

Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkClothOnOffASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
ClothOffASName String
EndState Int
ChangeableTiming Int
IsIgnoreSame Bool
SeqBank Int
TargetBone Int


Derived definitions

子1 (Chuchu, ふっとび)

Name Value
ASName LargeDamage
ClothOffASName LargeDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu, 炎上)

Name Value
ASName Burn
ClothOffASName BurnNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu, 死亡アニメ再生)

Name Value
ASName Die
ClothOffASName DieNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu, 小ダメージ)

Name Value
ASName SmallDamage
ClothOffASName SmallDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Middle, ふっとび)

Name Value
ASName LargeDamage
ClothOffASName LargeDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Middle, 炎上)

Name Value
ASName Burn
ClothOffASName BurnNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Middle, 死亡アニメ再生)

Name Value
ASName Die
ClothOffASName DieNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Middle, 小ダメージ)

Name Value
ASName SmallDamage
ClothOffASName SmallDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Senior, ふっとび)

Name Value
ASName LargeDamage
ClothOffASName LargeDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Senior, 炎上)

Name Value
ASName Burn
ClothOffASName BurnNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Senior, 死亡アニメ再生)

Name Value
ASName Die
ClothOffASName DieNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0

子1 (Chuchu_Senior, 小ダメージ)

Name Value
ASName SmallDamage
ClothOffASName SmallDamageNoCloth
EndState 0
ChangeableTiming 0
IsIgnoreSame True
SeqBank 0
TargetBone 0