AIDef:Action/ForkASTrgChargeArrow
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WeaponIdx | Int | ||
| IsEndState | Int | ||
| SeqBank | Int | ||
| TargetBone | Int |
Derived definitions
先行動 (Priest_Boss_ShadowClone, 円陣弓_攻撃_0)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
先行動 (Priest_Boss_ShadowClone, 弓矢攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
子1 (Lynel_Senior, リロード)
| Name | Value |
|---|---|
| WeaponIdx | 2 |
| IsEndState | 1 |
| SeqBank | 0 |
| TargetBone | 1 |
先行動 (Priest_Boss_Normal, 弓矢攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
先行動 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_0)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
先行動 (Priest_Boss_ShadowClone_Real, 弓矢攻撃)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
子1 (Lynel_Middle, リロード)
| Name | Value |
|---|---|
| WeaponIdx | 2 |
| IsEndState | 1 |
| SeqBank | 0 |
| TargetBone | 1 |
子1 (Lynel, リロード)
| Name | Value |
|---|---|
| WeaponIdx | 2 |
| IsEndState | 1 |
| SeqBank | 0 |
| TargetBone | 1 |
先行動 (Assassin_Junior_Shooter, 子0)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |
先行動 (Assassin_Junior_Azito_Shooter, 子0)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| IsEndState | 2 |
| SeqBank | 0 |
| TargetBone | 0 |