AIDef:Action/ForkAITreeVariableMove
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| DestinationPos | Vec3 | [0.0, 0.0, 0.0] | |
| FacePos | Vec3 | [0.0, 0.0, 0.0] | |
| TargetSpeed | Float | -1.0 | |
| IsArrivedAtDestination | Bool | False | |
| IsActive | Bool | True | |
| KeepDistFromGround | Float | -1.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsChangeable | Bool | ||
| IsSuccessEndOnArrive | Bool | ||
| ArrivedRadius | Float | ||
| TargetSpeed | Float | ||
| RotSlerpRate | Float | ||
| IsKeepDistFromGround | Bool | ||
| KeepDistFromGround | Float |
Derived definitions
子0 (Priest_Boss_Giant, 第三段階)
| Name | Value |
|---|---|
| IsChangeable | True |
| IsSuccessEndOnArrive | False |
| ArrivedRadius | 0.1 |
| TargetSpeed | 0.333333 |
| RotSlerpRate | 0.05 |
| IsKeepDistFromGround | True |
| KeepDistFromGround | 7.0 |
子0 (Priest_Boss_Giant, 第三段階_1)
| Name | Value |
|---|---|
| IsChangeable | True |
| IsSuccessEndOnArrive | False |
| ArrivedRadius | 0.1 |
| TargetSpeed | 0.333333 |
| RotSlerpRate | 0.05 |
| IsKeepDistFromGround | True |
| KeepDistFromGround | 7.0 |
子1 (Priest_Boss_Giant, 該当_0)
| Name | Value |
|---|---|
| IsChangeable | True |
| IsSuccessEndOnArrive | False |
| ArrivedRadius | 0.1 |
| TargetSpeed | 0.333333 |
| RotSlerpRate | 0.05 |
| IsKeepDistFromGround | True |
| KeepDistFromGround | 7.0 |
子1 (Priest_Boss_Giant, 第三段階_0)
| Name | Value |
|---|---|
| IsChangeable | True |
| IsSuccessEndOnArrive | False |
| ArrivedRadius | 0.1 |
| TargetSpeed | 0.333333 |
| RotSlerpRate | 0.05 |
| IsKeepDistFromGround | True |
| KeepDistFromGround | 7.0 |
子1 (Priest_Boss_Giant, 第三段階_ウルボザ)
| Name | Value |
|---|---|
| IsChangeable | True |
| IsSuccessEndOnArrive | False |
| ArrivedRadius | 0.1 |
| TargetSpeed | 0.333333 |
| RotSlerpRate | 0.05 |
| IsKeepDistFromGround | True |
| KeepDistFromGround | 7.0 |