AIDef:Action/EquipedASPlay
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AS | String |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| NodeName | String | ||
| RotOffset | Vec3 | ||
| TransOffset | Vec3 |
Derived definitions
納刀 (Bow, 装備)
| Name | Value |
|---|---|
| AS | Hold |
抜刀 (Bow, 装備)
| Name | Value |
|---|---|
| AS | Equiped |
待機 (Pipe, 抜刀)
| Name | Value |
|---|---|
| AS | Equiped |
納刀 (Pipe, 装備中)
| Name | Value |
|---|---|
| AS | Equiped |
鳴らす (Pipe, 抜刀)
| Name | Value |
|---|---|
| AS | LoopSound |
納刀 (EquipItemPlayAS, 装備中)
| Name | Value |
|---|---|
| AS | Hold |
抜刀 (EquipItemPlayAS, 装備中)
| Name | Value |
|---|---|
| AS | Equip |
納刀 (BrightBow, 装備)
| Name | Value |
|---|---|
| AS | Hold |
抜刀 (BrightBow, 装備)
| Name | Value |
|---|---|
| AS | Equiped |
納刀 (Priest_Boss_Bow, 装備)
| Name | Value |
|---|---|
| AS | Hold |
抜刀 (Priest_Boss_Bow, 装備)
| Name | Value |
|---|---|
| AS | Equiped |