AIDef:Action/EquipedASPlay
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AS | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
NodeName | String | ||
RotOffset | Vec3 | ||
TransOffset | Vec3 |
Derived definitions
納刀 (Bow, 装備)
Name | Value |
---|---|
AS | Hold |
抜刀 (Bow, 装備)
Name | Value |
---|---|
AS | Equiped |
待機 (Pipe, 抜刀)
Name | Value |
---|---|
AS | Equiped |
納刀 (Pipe, 装備中)
Name | Value |
---|---|
AS | Equiped |
鳴らす (Pipe, 抜刀)
Name | Value |
---|---|
AS | LoopSound |
納刀 (EquipItemPlayAS, 装備中)
Name | Value |
---|---|
AS | Hold |
抜刀 (EquipItemPlayAS, 装備中)
Name | Value |
---|---|
AS | Equip |
納刀 (BrightBow, 装備)
Name | Value |
---|---|
AS | Hold |
抜刀 (BrightBow, 装備)
Name | Value |
---|---|
AS | Equiped |
納刀 (Priest_Boss_Bow, 装備)
Name | Value |
---|---|
AS | Hold |
抜刀 (Priest_Boss_Bow, 装備)
Name | Value |
---|---|
AS | Equiped |