AIDef:Action/DragonReleaseGrudgeForDemo
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReleaseTime | Int | ||
HeadTransSmoothStartFrame | Int | ||
HeadTransSmoothEndFrame | Int | ||
HeadTransSmoothRate | Float | ||
HeadTransSmoothSklRootRate | Float | ||
Position | Vec3 | ||
Rotate | Vec3 | ||
AnimeDrivenSettings | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
TargetIndex | Int | ||
SeqBank | Int | ||
IsIgnoreSame | Bool | ||
IsEnabledAnimeDriven | Int | ||
ClothWarpMode | Int | ||
MorphingFrame | Float |
Derived definitions
Demo_ReleaseGrudge (Enemy_Dragon_Ice)
Name | Value |
---|---|
ReleaseTime | 363 |
HeadTransSmoothStartFrame | 380 |
HeadTransSmoothEndFrame | 455 |
HeadTransSmoothRate | 0.3 |
HeadTransSmoothSklRootRate | 0.95 |
Position | Vec3(x=3910.775390625, y=574.6893310546875, z=1328.297607421875) |
Rotate | Vec3(x=0.0, y=0.0, z=0.0) |
AnimeDrivenSettings | 1 |