AIDef:Action/DownSwingAttack

Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DownSwingAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
RotSpeed Float
StopSpeedRatio Float
StopRotSpeedRatio Float
JustAvoidCheckLength Float
JustAvoidCheckAngle Float
LoopTime Int
LoopTimeRand Int
WeaponIdx Int
IsSpecialAttack Bool
SpecialAttackRadius Float
SpineControlOffsetY Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

行動B (Moriblin_Senior, 大剣攻撃)

Name Value
RotSpeed 0.314159
StopSpeedRatio 0.5
StopRotSpeedRatio 0.1
JustAvoidCheckLength 7.0
JustAvoidCheckAngle 1.5708
LoopTime 60
LoopTimeRand 20
WeaponIdx 0
IsSpecialAttack True
SpecialAttackRadius 2.0
SpineControlOffsetY 1.7

行動B (Moriblin_Blue, 大剣攻撃)

Name Value
RotSpeed 0.314159
StopSpeedRatio 0.5
StopRotSpeedRatio 0.1
JustAvoidCheckLength 7.0
JustAvoidCheckAngle 1.5708
LoopTime 60
LoopTimeRand 20
WeaponIdx 0
IsSpecialAttack True
SpecialAttackRadius 2.0
SpineControlOffsetY 1.7

行動B (Stal_Moriblin_Bone, 大剣攻撃)

Name Value
RotSpeed 0.314159
StopSpeedRatio 0.5
StopRotSpeedRatio 0.1
JustAvoidCheckLength 7.0
JustAvoidCheckAngle 1.5708
LoopTime 60
LoopTimeRand 20
WeaponIdx 0
IsSpecialAttack True
SpecialAttackRadius 2.0
SpineControlOffsetY 1.7