AIDef:Action/Chemicalward
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WeaponIdx | Int | ||
| NodeName | String | ||
| NodeAxisIdx | Int | ||
| TiredRadius | Float | ||
| TiredAngle | Float | ||
| StableTime | Int | ||
| KeepTime | Int | ||
| TiredTime | Int | ||
| Voltage | Float | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| TargetActor | Actor |
Derived definitions
アクション (Stal_Bokoblin_Junior_Body, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Bokoblin_Red, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Fire, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Bokoblin_Senior, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Bokoblin_Rapid, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Electric, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Moriblin_Senior, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 5.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Bone, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Moriblin_Blue, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 5.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
アクション (Stal_Moriblin_Bone, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 5.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0 |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Senior, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Middle, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |
アクション (Lizalfos_Ice, 武器燃焼)
| Name | Value |
|---|---|
| WeaponIdx | 0 |
| NodeName | Arm_1_R |
| NodeAxisIdx | 2 |
| TiredRadius | 2.0 |
| TiredAngle | 0.261799 |
| StableTime | 20 |
| KeepTime | 60 |
| TiredTime | 240 |
| Voltage | 0.0001 |
| PosReduceRatio | 0.1 |
| AngReduceRatio | 0.45 |