AIDef:Action/ChemicalElectricWaterBall
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
ChemicalBulletBindActor | AITreeVariablePointer |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackPower | Int | 0 | |
ScaleTime | Float | 1.0 | |
Range | Float | 5.0 | |
RigidBodyName | String | ||
AttackPowerForPlayer | Int | -1 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DeleteTime | Int | ||
TargetScale | Float | ||
ScaleKeep | Bool | ||
IsUseMyRange | Bool | ||
AttackType | Int | ||
AttackIntensity | Int | ||
AttackMinPower | Int |
Derived definitions
Root (ElectricWaterBall)
Name | Value |
---|---|
DeleteTime | 30 |
TargetScale | 10.0 |
ScaleKeep | True |
IsUseMyRange | False |
AttackType | 0 |
AttackIntensity | 0 |
AttackMinPower | 1 |
Root (Lizalfos_ElectricWaterBall)
Name | Value |
---|---|
DeleteTime | -1 |
TargetScale | 10.0 |
ScaleKeep | True |
IsUseMyRange | False |
AttackType | 0 |
AttackIntensity | 0 |
AttackMinPower | 1 |