AIDef:Action/CameraEventMovePosFlow
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BaseMode | Int | ||
| Pattern1Use | Bool | ||
| NotifyDemoCamera2Sound | Int | ||
| BowFlag | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor1 | Int | ||
| ActorName1 | String | ||
| UniqueName1 | String | ||
| TargetActor2 | Int | ||
| ActorName2 | String | ||
| UniqueName2 | String | ||
| PosAppendMode | Int | ||
| Pattern1PosX | Float | ||
| Pattern1PosY | Float | ||
| Pattern1PosZ | Float | ||
| GameDataVec3fCameraPos | String | ||
| AtAppendMode | Int | ||
| Pattern1AtX | Float | ||
| Pattern1AtY | Float | ||
| Pattern1AtZ | Float | ||
| GameDataVec3fCameraAt | String | ||
| FovyAppendMode | Int | ||
| Pattern1Fovy | Float | ||
| StartCalcOnly | Bool | ||
| MotionMode | Int | ||
| Count | Float | ||
| Cushion | Float | ||
| CollisionInterpolateSkip | Bool | ||
| Accept1FrameDelay | Bool | ||
| ReviseModeEnd | Int | ||
| LatShiftRange | Float | ||
| LngShiftRange | Float | ||
| ActorIgnoringCollision | Int |
Derived definitions
Demo_MovePosFlow (GameRomCamera)
| Name | Value |
|---|---|
| BaseMode | 0 |
| Pattern1Use | True |
| NotifyDemoCamera2Sound | 1 |
| BowFlag | False |