AIDef:Action/BowChildReflectBullet
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MoveSpeed | Float | ||
| OffsetLength | Float | ||
| TargetOffsetY | Float | ||
| TargetMoveOffset | Float | ||
| TargetMoveOffsetRandRange | Float | ||
| MoveRotateRate | Float | ||
| MoveRotateMax | Float | ||
| MoveRotateMin | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ID | Int | ||
| TargetPos | Vec3 | ||
| IsReflectAmongChild | Bool | ||
| ParentActor | Actor | ||
| XRotateAngle | Float | ||
| MoveTargetPos | Vec3 |
Derived definitions
反射弾 (SiteBossBowChildDevice, 通常)
| Name | Value |
|---|---|
| MoveSpeed | 2.0 |
| OffsetLength | 16.0 |
| TargetOffsetY | 1.0 |
| TargetMoveOffset | 10.0 |
| TargetMoveOffsetRandRange | 5.0 |
| MoveRotateRate | 0.1 |
| MoveRotateMax | 0.07 |
| MoveRotateMin | 0.001 |