AIDef:Action/BackWalk
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Speed | Float | ||
RotSpd | Float | ||
RotAddRatio | Float | ||
Time | Int | ||
FinishDist | Float | ||
WeaponIdx | Int | ||
DecelRatio | Float | ||
IsCliffCheck | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
強制後退 (Stal_Bokoblin_Junior_Body, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 15.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Stal_Bokoblin_Junior_Body, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Stal_Bokoblin_Junior_Body, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Stal_Bokoblin_Junior_Body, 騒ぐ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
近距離 (Stal_Bokoblin_Junior_Body, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 11.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後ずさり回避 (Stal_Bokoblin_Junior_Body, 到達不能)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Stal_Bokoblin_Junior_Body, NPC発見)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Stal_Bokoblin_Junior_Body, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Stal_Bokoblin_Junior_Body, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Bokoblin_Junior_Body, 騙され騒ぎ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Enemy_Golem_Fire_R, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Red, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 15.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Red, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Red, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Red, 騒ぐ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
近距離 (Bokoblin_Red, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 11.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後ずさり回避 (Bokoblin_Red, 到達不能)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Red, NPC発見)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Red, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Red, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
先行動 (Bokoblin_Red, 対象見張り台)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 1 |
FinishDist | 6.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Red, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Red, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Red, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Red, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Red, 騙され騒ぎ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
先行動 (Assassin_Middle_Azito, 近距離)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 2 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Assassin_Middle_Azito, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 2 |
FinishDist | 6.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Assassin_Middle_Quest, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 2 |
FinishDist | 6.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
角度差小 (Assassin_Middle, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 4 |
FinishDist | 14.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
近距離 (Assassin_Middle, 角度差大)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 4 |
FinishDist | 14.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後行動 (Assassin_Middle, 遠距離_0)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 4 |
FinishDist | 14.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem_Senior, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Fire, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Fire, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Fire, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Fire, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Fire, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Fire, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Fire, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Fire, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Fire, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem_Little, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Senior, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 15.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Senior, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Senior, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Senior, 騒ぐ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
近距離 (Bokoblin_Senior, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 11.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後ずさり回避 (Bokoblin_Senior, 到達不能)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Senior, NPC発見)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Senior, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Senior, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
先行動 (Bokoblin_Senior, 対象見張り台)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 1 |
FinishDist | 6.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Senior, 騙され騒ぎ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Rapid, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 15.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Rapid, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Bokoblin_Rapid, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Bokoblin_Rapid, 騒ぐ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
近距離 (Bokoblin_Rapid, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 11.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後ずさり回避 (Bokoblin_Rapid, 到達不能)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Rapid, NPC発見)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Rapid, 定員オーバー)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Bokoblin_Rapid, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
先行動 (Bokoblin_Rapid, 対象見張り台)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 1 |
FinishDist | 6.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Rapid, 遠距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Rapid, 近距離素手)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Rapid, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 4.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Rapid, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Bokoblin_Rapid, 騙され騒ぎ)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Electric, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Electric, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Electric, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Electric, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Electric, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Electric, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Electric, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Electric, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Electric, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Moriblin_Senior, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Moriblin_Senior, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | False |
強制後退 (Moriblin_Senior, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Moriblin_Senior, 定員オーバー)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Moriblin_Senior, 騙され)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 5.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 3.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 素手戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 5.2 |
WeaponIdx | -1 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Senior, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem_Middle, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
先行動 (Assassin_Middle_Azito_DLC, 近距離)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 2 |
FinishDist | 4.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Assassin_Middle_Azito_DLC, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.10472 |
RotAddRatio | 0.06 |
Time | 2 |
FinishDist | 6.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
回転後退 (Guardian_Mini_DetachLineBeam, 突進攻撃後退)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 999 |
FinishDist | 999.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Guardian_Mini_DetachLineBeam, ノーガード)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Guardian_Mini_DetachLineBeam, 回転攻撃)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 1.4 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 4.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Guardian_Mini_DetachLineBeam, 危険回避)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini_DetachLineBeam, 回転攻撃)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 1.4 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini_DetachLineBeam, 装備非所持戦闘準備)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Bone, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Bone, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Bone, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Bone, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Bone, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Bone, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Bone, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Bone, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Bone, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Moriblin_Blue, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Moriblin_Blue, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | False |
強制後退 (Moriblin_Blue, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Moriblin_Blue, 定員オーバー)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Moriblin_Blue, 騙され)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 5.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 3.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 素手戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 5.2 |
WeaponIdx | -1 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Moriblin_Blue, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Stal_Moriblin_Bone, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Stal_Moriblin_Bone, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | False |
強制後退 (Stal_Moriblin_Bone, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 7.2 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Stal_Moriblin_Bone, 定員オーバー)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Stal_Moriblin_Bone, 騙され)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 3 |
FinishDist | 5.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 近接戦闘)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 3.2 |
WeaponIdx | 0 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 素手戦闘準備)
Name | Value |
---|---|
Speed | 0.08 |
RotSpd | 0.0872665 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 5.2 |
WeaponIdx | -1 |
DecelRatio | 1.0 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Stal_Moriblin_Bone, 騙され)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 20 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
回転後退 (Guardian_Mini, 突進攻撃後退)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 999 |
FinishDist | 999.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Guardian_Mini, ノーガード)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Guardian_Mini, 回転攻撃)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 1.4 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
強制後退 (Guardian_Mini, 戦闘準備)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 4.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Guardian_Mini, 危険回避)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 10 |
FinishDist | 8.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini, 回転攻撃)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 1.4 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini, 戦闘準備)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Guardian_Mini, 装備非所持戦闘準備)
Name | Value |
---|---|
Speed | 0.5 |
RotSpd | 0.15708 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 20.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Senior, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Senior, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Senior, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Senior, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Senior, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Senior, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Senior, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Senior, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Senior, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem_Little_Ice, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 0.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Golem_Little_Fire, 戦闘準備)
Name | Value |
---|---|
Speed | 0.1 |
RotSpd | 0.0174533 |
RotAddRatio | 0.18 |
Time | 30 |
FinishDist | 3.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Middle, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Middle, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Middle, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Middle, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Middle, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Middle, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Middle, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Middle, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Middle, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
レンジ外 (Lizalfos_Ice, 戦闘後ずさり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
崖である (Lizalfos_Ice, レンジ内)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
強制後退 (Lizalfos_Ice, 近接戦闘)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | False |
後ずさり (Lizalfos_Ice, 危険回避)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.14 |
Time | 50 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Ice, NPC発見)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 5.3 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Ice, 定員オーバー)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 11.0 |
WeaponIdx | 0 |
DecelRatio | 0.1 |
IsCliffCheck | True |
後退 (Lizalfos_Ice, 騙され)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 5 |
FinishDist | 12.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Ice, 騒ぐ)
Name | Value |
---|---|
Speed | 0.12 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 120 |
FinishDist | 3.2 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |
戦闘後ずさり (Lizalfos_Ice, 対象壁つかまり)
Name | Value |
---|---|
Speed | 0.2 |
RotSpd | 0.261799 |
RotAddRatio | 0.18 |
Time | 2 |
FinishDist | 10.0 |
WeaponIdx | -1 |
DecelRatio | 0.1 |
IsCliffCheck | True |