AIDef:Action/BackStepToTargetPos
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsJumpHeightFromHigherPos | Bool | ||
StartAS | String | ||
LoopAS | String | ||
PreLandAS | String | ||
EndAS | String | ||
StopSpeedRatio | Float | ||
StopRotSpeedRatio | Float | ||
JumpGravity | Float | ||
JumpHeight | Float | ||
RotRatio | Float | ||
CheckRotEvent | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
離れる (Priest_Boss_ShadowClone, 通常モード)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 2.0 |
RotRatio | 0.1 |
CheckRotEvent | False |
バックステップ (Lynel_Senior, ブレス)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel_Senior, 近距離槍戦闘開始)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel_Senior, 近接戦闘)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel_Senior, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel_Senior, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel_Senior, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel_Senior, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel_Senior, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel_Senior, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
離れる (Priest_Boss_Normal, 通常モード)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 2.0 |
RotRatio | 0.1 |
CheckRotEvent | False |
離れる (Priest_Boss_ShadowClone_Real, 通常モード)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 2.0 |
RotRatio | 0.1 |
CheckRotEvent | False |
離れる (Priest_Boss_ShadowClone_Real, 分身)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.14 |
StopRotSpeedRatio | 0.14 |
JumpGravity | -29.9 |
JumpHeight | 0.5 |
RotRatio | 0.3 |
CheckRotEvent | True |
バックステップ (Lynel_Middle, ブレス)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel_Middle, 近距離槍戦闘開始)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel_Middle, 近接戦闘)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel_Middle, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel_Middle, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel_Middle, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel_Middle, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel_Middle, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel_Middle, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel, ブレス)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel, 近距離槍戦闘開始)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
バックステップ (Lynel, 近接戦闘)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
素手 (Lynel, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜弓 (Lynel, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BackStepPreLand |
EndAS | BackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel, 危険回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | False |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.4 |
StopRotSpeedRatio | 0.4 |
JumpGravity | -29.9 |
JumpHeight | 3.0 |
RotRatio | 0.16 |
CheckRotEvent | True |
抜刀 (Lynel, 脅威回避バックステップ)
Name | Value |
---|---|
IsJumpHeightFromHigherPos | True |
StartAS | BackStepStart |
LoopAS | BackStep |
PreLandAS | BattleBackStepEnd |
EndAS | BattleBackStepEnd |
StopSpeedRatio | 0.0 |
StopRotSpeedRatio | 0.0 |
JumpGravity | -29.9 |
JumpHeight | 1.0 |
RotRatio | 0.16 |
CheckRotEvent | True |