AIDef:Action/AttackPartBind
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASSlot | Int | ||
WeaponIdx | Int | ||
JustAvoidSideDist | Float | ||
JustAvoidBackDist | Float | ||
JustAvoidAngle | Float | ||
IsIgnoreSmallHit | Bool | ||
ASName | String | ||
IsNoRodAttack | Bool | ||
IsNoColRodAttack | Bool | ||
RodAttackDelayTime | Int | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
DynWeaponIdx | Int |
Derived definitions
右腕フェイント攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 1 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackFeintRight |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕フェイント攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 2 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackFeintLeft |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 2 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackLeft |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 1 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackRight |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
右腕フェイント攻撃 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 1 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackFeintRight |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕フェイント攻撃 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 2 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackFeintLeft |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
左腕攻撃 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 2 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackLeft |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
戦闘攻撃 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
ASSlot | 1 |
WeaponIdx | 0 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
JustAvoidAngle | 0.959931 |
IsIgnoreSmallHit | True |
ASName | AttackRight |
IsNoRodAttack | False |
IsNoColRodAttack | False |
RodAttackDelayTime | 0 |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |