AIDef:Action/AssassinBossIronBallAppear
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IronBallNum | Int | ||
| CreateDist | Float | ||
| BackDist | Float | ||
| TopOffsetY | Float | ||
| BaseOffsetY | Float | ||
| IronBallPartsName | String | ||
| UDLimit | Float |
Derived definitions
子0 (Assassin_Senior, 元気)
| Name | Value |
|---|---|
| IronBallNum | 2 |
| CreateDist | 6.0 |
| BackDist | 0.0 |
| TopOffsetY | 0.0 |
| BaseOffsetY | 2.0 |
| IronBallPartsName | IronBall |
| UDLimit | 1.5708 |
子0 (Assassin_Senior, 瀕死鉄球召喚アクション)
| Name | Value |
|---|---|
| IronBallNum | 1 |
| CreateDist | 0.0 |
| BackDist | -0.001 |
| TopOffsetY | 0.0 |
| BaseOffsetY | 6.5 |
| IronBallPartsName | SpareBall |
| UDLimit | 0.383972 |
子1 (Assassin_Senior, 先行動)
| Name | Value |
|---|---|
| IronBallNum | 1 |
| CreateDist | 0.0 |
| BackDist | 0.0 |
| TopOffsetY | 0.0 |
| BaseOffsetY | 6.3 |
| IronBallPartsName | IronBall |
| UDLimit | 1.5708 |