AIDef:Action/AssassinBossIronBallAppear
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IronBallNum | Int | ||
CreateDist | Float | ||
BackDist | Float | ||
TopOffsetY | Float | ||
BaseOffsetY | Float | ||
IronBallPartsName | String | ||
UDLimit | Float |
Derived definitions
子0 (Assassin_Senior, 元気)
Name | Value |
---|---|
IronBallNum | 2 |
CreateDist | 6.0 |
BackDist | 0.0 |
TopOffsetY | 0.0 |
BaseOffsetY | 2.0 |
IronBallPartsName | IronBall |
UDLimit | 1.5708 |
子0 (Assassin_Senior, 瀕死鉄球召喚アクション)
Name | Value |
---|---|
IronBallNum | 1 |
CreateDist | 0.0 |
BackDist | -0.001 |
TopOffsetY | 0.0 |
BaseOffsetY | 6.5 |
IronBallPartsName | SpareBall |
UDLimit | 0.383972 |
子1 (Assassin_Senior, 先行動)
Name | Value |
---|---|
IronBallNum | 1 |
CreateDist | 0.0 |
BackDist | 0.0 |
TopOffsetY | 0.0 |
BaseOffsetY | 6.3 |
IronBallPartsName | IronBall |
UDLimit | 1.5708 |