AIDef:Action/AnmTimingBackWalk

Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnmTimingBackWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AngReduceRatio Float
PosReduceRatio Float
ASName String
Speed Float
RotSpd Float
RotAddRatio Float
Time Int
FinishDist Float
WeaponIdx Int
DecelRatio Float
IsCliffCheck Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

先行動 (Stal_Bokoblin_Junior_Body, 振りまわし準備)

Name Value
AngReduceRatio 0.15
PosReduceRatio 0.15
ASName AttackRotationStart
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Red, 振りまわし準備)

Name Value
AngReduceRatio 0.15
PosReduceRatio 0.15
ASName AttackRotationStart
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Senior, 振りまわし準備)

Name Value
AngReduceRatio 0.15
PosReduceRatio 0.15
ASName AttackRotationStart
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Rapid, 振りまわし準備)

Name Value
AngReduceRatio 0.15
PosReduceRatio 0.15
ASName AttackRotationStart
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True