AIDef:Action/AnimalNoCheckMove
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FinRadius | Float | ||
| WeaponIdx | Int | ||
| MinUseGear | Int | ||
| MaxUseGear | Int | ||
| UseGearType | Int | ||
| CanUseHorseGearInput | Bool | ||
| IsAutoGearDownEnabled | Bool | ||
| MinGearAtAutoGearDown | Int | ||
| HasToDecelerateNearGoal | Bool | ||
| GoalDistanceTolerance | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
移動 (ForestGiant_Middle, 水上脱出)
| Name | Value |
|---|---|
| FinRadius | 1.0 |
| WeaponIdx | -1 |
| MinUseGear | 2 |
| MaxUseGear | 2 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | 3.2 |
移動 (ForestGiant_Senior, 水上脱出)
| Name | Value |
|---|---|
| FinRadius | 1.0 |
| WeaponIdx | -1 |
| MinUseGear | 2 |
| MaxUseGear | 2 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | 3.2 |
移動 (ForestGiant, 水上脱出)
| Name | Value |
|---|---|
| FinRadius | 1.0 |
| WeaponIdx | -1 |
| MinUseGear | 2 |
| MaxUseGear | 2 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | 3.2 |
移動 (StalForestGiant, 水上脱出)
| Name | Value |
|---|---|
| FinRadius | 1.0 |
| WeaponIdx | -1 |
| MinUseGear | 2 |
| MaxUseGear | 2 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | 3.2 |