AIDef:Action/AddNoUseTerritoryCounter
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsUseTerritory | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryArea | Float | 0.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Counter | Int | ||
CamDist | Float |
Derived definitions
子1 (Rabbit, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Animal_Horse_A, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Boar, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Deer, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Dog, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Fox, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Sunazarashi_B, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Squirrel, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (DomesticAnimalWait, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (SunazarashiSP_C, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Wolf, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Deer_MiniGame, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Bear, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (DomesticAnimal, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |
子1 (Boar_MiniGame, 通常)
Name | Value |
---|---|
Counter | 1000 |
CamDist | 50.0 |