AIDef:Action/OpenItemMenu

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Can open various menus normally accessed with the - button that the Player can use and quit normally.

OpenItemMenu
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
MenuType Int 4 possible values:
  • 0: Runes
  • 1: Map
  • 2: Album
  • 3: Compendium

Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock


Derived definitions

Demo_OpenItemMenu (EventSystemActor)

No overridden parameters.