bumii
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UMii (bumii) files configure the physical traits of a NPC.
| Format | AAMP |
|---|---|
| Version | 0 |
| Type | xml |
| This article is about the structure in general. For actual values, check the GameROM or the pseudo-source. | |
Parameter objects
Important note: the following listing was automatically generated from game content files. If some names look weird or contain typos, it's Nintendo's fault.
ffsd
| Key | Type | Description | Default value |
|---|---|---|---|
| no_use_ffsd | bool | (do not use Mii data (treat as NPC profile))[1] | False |
| type | int | (reference)[2] | 0 |
body
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
|
0 |
| number | int | (body variant, last part of the model name) | 0 |
| race | int |
|
0 |
| weight | int |
(unknown usage) |
1 |
| height | int |
(unknown usage) |
0 |
personal
| Key | Type | Description | Default value |
|---|---|---|---|
| fav_color | int |
(unknown usage) |
0 |
| sub_color_1 | int | (see fav_color, unknown usage) | -1 |
| sub_color_2 | int | (see fav_color, unknown usage) | -1 |
| shoulder_fav_color | int | (see fav_color, unknown usage) | -1 |
| voice_type | str | (see voice_type) | Hylia_Man_Kid_Normal00 |
| sex_age | int |
|
0 |
| personality | str | (see personality) | |
| head_fav_color | int | (see fav_color, unknown usage) | -1 |
| shoulder_sub_color_1 | int | (see fav_color, unknown usage) | -1 |
voice_type
common
| Tone | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | Good | Bad | ||||||||||
| Age | ||||||||||||
| Kid | Young | Middle | Old | Kid | Young | Middle | Old | Kid | Young | Middle | Old | |
| Hylian / Sheikah / Lurelin / Zora / Rito |
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(n/a) |
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| |
| Korok |
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
|
| (n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) | |
| Goron |
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
(n/a) |
|
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) | |
| Gerudo |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
(n/a) |
| (n/a) |
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|
(n/a) |
|
(n/a) |
|
(n/a) |
|
(n/a) |
(n/a) | |
unique
| King Rhoam | Impa, Paya, and Purah | Teba | Riju | Yunobo | Sidon | Great Deku Tree and Chio |
|---|---|---|---|---|---|---|
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| Sheikah Slate Terminals | Ancient Oven | Kaneli | Master Kohga and Blademaster | Beedle and Kilton | King Dorephan | Great Fairies |
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personality
| Normal | Active | Deflated | |
|---|---|---|---|
| Child |
|
|
(n/a) |
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|
(n/a) | |
| Adult |
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| |
| Old |
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common
| Key | Type | Description | Default value |
|---|---|---|---|
| backpack | int |
|
-1 |
| hat | int |
|
-1 |
| no_hat_always | bool |
(overrides sripts that automatically assign hats) |
false |
| body_correct | int |
|
0 |
| is_mid_age | bool |
|
false |
| rot_cravicle | float | - | 0.0 |
| rot_arm | float | - | 0.0 |
| rot_leg | float | - | 0.0 |
| rot_crotch | float | - | 0.0 |
shape
| Key | Type | Description | Default value |
|---|---|---|---|
| jaw | int |
(corresponds to Mii jaw shapes) |
0 |
| wrinkle | int |
(corresponds to Mii wrinkles) |
0 |
| make | int |
(corresponds to Mii makeups) |
0 |
| skin_color | int |
(...)
(corresponds to Mii skin tones, though not in a 1-to-1 manner; |
0 |
| trans_v | float | (face vertical offset) | 0.0 |
| scale | float | (face scale) | 1.0 |
hair
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
(...)
(corresponds to Mii hair variants, last part of the model name) |
0 |
| color | int |
|
0 |
| flip | bool | (flips the model from left-to-right) | 0 |
eye
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
(...)
(corresponds to Mii eye variants, last part of the model name) |
2 |
| color | int |
|
0 |
| trans_u | float | (eyes horizontal offset, relative to the nose) | 2.0 |
| trans_v | float | (eyes vertical offset) | 3.0 |
| rotate | float | (eyes rotation, in radians) | 0.0 |
| scale | float | (eyes scale) | 4.0 |
| aspect | float | (eyes proportional aspect ratio) | 3.0 |
| eyeball_trans_u | float | (eyeballs horizontal offset, relative to the nose) | 0.0 |
| eyeball_trans_v | float | (eyes vertical offset) | 0.0 |
| eyeball_scale | float | (eyes scale, additive to a default of 1.0; for example, eyeball_scale of -0.3 is true scale of 0.7) |
0.0 |
| highlight_bright | int | (unknown usage) | 0 |
eye_ctrl
| Key | Type | Description | Default value |
|---|---|---|---|
| base_offset | vec3 | (unknown usage) | Vec3(x=0.0, y=0.029999999329447746, z=0.0) |
| translim_out | float | (unknown usage) | 0.2 |
| translim_in | float | (unknown usage) | 0.12 |
| translim_d | float | (unknown usage) | 0.3 |
| translim_u | float | (unknown usage) | 0.1 |
| neck_offset_ud | float | (unknown usage) | 0.0 |
eyebrow
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int | (see type; corresponds to Mii eyebrows, though not in a 1-to-1 manner) |
6 |
| color | int |
(...)
(see color) |
0 |
| trans_u | float | (eyebrows horizontal offset, relative to the nose) | 2.0 |
| trans_v | float | (eyebrows vertical offset) | 7.0 |
| rotate | float | (eyebrows rotation, in radians) | 0.0 |
| scale | float | (eyebrows scale) | 4.0 |
| aspect | float | (eyebrows proportional aspect ratio) | 3.0 |
type
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
color
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
nose
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
(corresponds to Mii nose shapes) |
1 |
| trans_v | float | (nose vertical offset) | 9.0 |
| scale | float | (nose scale) | 4.0 |
mouth
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
(...))
(corresponds to Mii mouth variants, last part of the model name) |
3 |
| color | int |
(corresponds to Mii mouth color variants) |
0 |
| trans_v | float | (mouth vertical offset) | 13.0 |
| scale | float | (mouth scale) | 4.0 |
| aspect | float | (mouth proportional aspect ratio) | 3.0 |
beard
| Key | Type | Description | Default value |
|---|---|---|---|
| mustache | int |
(corresponds to Mii mustache variants) |
0 |
| scale | float | (beard scale) | 4.0 |
| type | int |
(corresponds to Mii beard variants) |
0 |
| color | int |
(corresponds to Mii beard color variants) |
0 |
glass
| Key | Type | Description | Default value |
|---|---|---|---|
| type | int |
|
0 |
| color | int |
(corresponds to Mii glass color variants) |
0 |
korog
| Key | Type | Description | Default value |
|---|---|---|---|
| mask | int |
(...)
(mask variant, last part of the model name) |
0 |
| skin_color | int |
(...)
|
0 |
| left_plant | int |
(...)
|
0 |
| right_plant | int |
(...)
|
0 |
goron
| Key | Type | Description | Default value |
|---|---|---|---|
| skin_color | int |
(...)
|
0 |
gerudo
| Key | Type | Description | Default value |
|---|---|---|---|
| skin_color | int |
(...)
|
0 |
| hair | int |
(...)
(hair variant, last part of the model name) |
0 |
| hair_color | int |
|
0 |
| lip_color | int |
(...)
|
0 |
| glass | int |
|
0 |
| glass_color | int | (see glass) | 0 |
rito
| Key | Type | Description | Default value |
|---|---|---|---|
| body_color | int |
|
0 |
| hair_color | int | (unknown usage) | -1 |
zora
| Key | Type | Description | Default value |
|---|---|---|---|
| body_color | int |
|
0 |
Parameter lists
(none)