AIDef:Query/CheckGameDataInt
AI definition | |
---|---|
Type | Query |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
GameDataIntName | String | ||
Operator | String | ||
Value | Int |
Breath of the Wild uses basic logical operators when comparing values, when using CheckGameDataInt the output will either be 1 or 0 (depending on whether the operation checked is true or false).
Operator | Description |
---|---|
Equal | If the GameDataIntName is Equal to the Value |
NotEqual | If the GameDataIntName is not equal to the Value |
GreaterThan | If the GameDataIntName is greater than the Value |
GreaterThanOrEqualTo | If the GameDataIntName is greater than or equal to the Value |
LessThan | If the GameDataIntName is less than the Value |
LessThanOrEqualTo | If the GameDataIntName is less than or equal to the Value |
Derived definitions
CheckGameDataInt (EventSystemActor)
No overridden parameters.
CheckGameDataInt (TipsSystemActor)
No overridden parameters.