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Found 3 translations.
Name | Current message text |
---|---|
h English (en) | The game then determines the number of drops from each table<ref>[[AIDef:Action/ItemAmiiboCreateFromDropTable]]</ref>: * For a GreatHit: ** GreatHit drops: random number between RepeatNumMin and RepeatNumMax for GreatHit ** SmallHit drops: same, but for SmallHit (if there is a SmallHit). ** Normal drops: random number between RepeatNumMin and RepeatNumMax for Normal, minus the GreatHit drop num * For a BigHit: ** BigHit drops: random number between RepeatNumMin and RepeatNumMax for BigHit ** SmallHit drops: same, but for SmallHit (if there is a SmallHit). ** Normal drops: random number between RepeatNumMin and RepeatNumMax for the Normal table, minus the BigHit drop num |
h French (fr) | Ensuite, le jeu détermine le nombre de drops pour chaque table<ref>[[AIDef:Action/ItemAmiiboCreateFromDropTable]]</ref>: * Pour un GreatHit: ** Drops de GreatHit: nombre aléatoire entre RepeatNumMin et RepeatNumMax pour GreatHit ** Drops de SmallHit: item, mais pour SmallHit (si il y a une table SmallHit). ** Drops de Normal: nombre aléatoire entre RepeatNumMin et RepearNumMax pour Normal, moins le nombre de drops de GreatHit * Pour un BigHit: ** Drops de BigHit: nombre aléatoire entre RepeatNumMin et RepeatNumMax pour BigHit ** Drops de SmallHit: idem, mais pour SmallHit (si il y a une table SmallHit). ** Drops de Normal: nombre aléatoire entre RepeatNumMin et RepeatNumMax pour Normal, moins le nombre de drops de BigHit |
h Chinese (zh) | 決定好使用哪個表格後,遊戲會決定應該掉落多少東西<ref>[[AIDef:Action/ItemAmiiboCreateFromDropTable]]</ref>: * GreatHit 特獎的情況: ** GreatHit drops: random number between RepeatNumMin and RepeatNumMax for GreatHit ** SmallHit drops: same, but for SmallHit (if there is a SmallHit). ** Normal drops: random number between RepeatNumMin and RepeatNumMax for Normal, minus the GreatHit drop num * BigHit 頭獎的情況: ** BigHit drops: random number between RepeatNumMin and RepeatNumMax for BigHit ** SmallHit drops: same, but for SmallHit (if there is a SmallHit). ** Normal drops: random number between RepeatNumMin and RepeatNumMax for the Normal table, minus the BigHit drop num |