From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PriestBossIronBallRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
ActorName |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttackPower |
Int |
|
|
AttackPowerForPlayer |
Int |
|
|
AtMinDamage |
Int |
|
|
MagneLightningTime |
Int |
|
|
Children
Name |
Description
|
待機 |
|
念受信 |
|
落雷 |
|
Derived definitions
通常 (PriestBossIronBall, BaseAI)
Name |
Value
|
AttackPower |
100
|
AttackPowerForPlayer |
32
|
AtMinDamage |
12
|
MagneLightningTime |
-1
|