From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LynelRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
EquipItem1 |
String |
Default |
|
EquipItem2 |
String |
Default |
|
EquipItem3 |
String |
Default |
|
EquipItem4 |
String |
Default |
|
RideHorseName |
String |
|
|
ArrowName |
String |
NormalArrow |
|
DropTable |
String |
Normal |
|
IsNearCreate |
Bool |
False |
|
DropActor |
String |
|
|
SharpWeaponJudgeType |
Int |
0 |
|
LevelSensorMode |
Int |
0 |
|
DisableRankUpForHardMode |
Bool |
False |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
RoarFlameActorName |
String |
|
|
RoarFlamePartsKey |
String |
|
|
BreathActorName |
String |
|
|
BreathPartsKey0 |
String |
|
|
BreathPartsKey1 |
String |
|
|
BreathPartsKey2 |
String |
|
|
StandBoneName |
String |
|
|
BoneStandAddRatio |
Float |
|
|
StartRotBoostAngle |
Float |
|
|
MaxRotBoostAngle |
Float |
|
|
RotBoostScale |
Float |
|
|
RotBoostScaleGearTop |
Float |
|
|
MoveStraightAngle |
Float |
|
|
FrontCheckStartOffset |
Float |
|
|
SideCheckAngle |
Float |
|
|
FrontCheckNavRadius |
Float |
|
|
FrontCheckDist |
Float |
|
|
BowIdx |
Int |
|
|
InWaterDepth |
Float |
|
|
OutOfWaterOffset |
Float |
|
|
SpreadDist |
Float |
|
|
SmallSpreadDist |
Float |
|
|
FortressTag |
String |
|
|
FallHeight |
Float |
|
|
IgnoreHell |
Bool |
|
|
Children
Name |
Description
|
リアクション |
|
ロデオ |
|
呼ばれ |
|
奈落 |
|
所持 |
|
死亡生成 |
|
水中 |
|
落下 |
|
近接湧出 |
|
通常 |
|
騎乗 |
|
Derived definitions
通常 (Lynel_Senior, BaseAI)
Name |
Value
|
RoarFlameActorName |
ExpandFireField_Lynel
|
RoarFlamePartsKey |
RoarFlame
|
BreathActorName |
LynelFlame
|
BreathPartsKey0 |
Breath0
|
BreathPartsKey1 |
Breath1
|
BreathPartsKey2 |
Breath2
|
StandBoneName |
Man_Spine_1
|
BoneStandAddRatio |
0.14
|
StartRotBoostAngle |
0.785398
|
MaxRotBoostAngle |
2.35619
|
RotBoostScale |
2.5
|
RotBoostScaleGearTop |
3.5
|
MoveStraightAngle |
0.349066
|
FrontCheckStartOffset |
3.0
|
SideCheckAngle |
0.785398
|
FrontCheckNavRadius |
1.0
|
FrontCheckDist |
10.0
|
BowIdx |
2
|
InWaterDepth |
4.0
|
OutOfWaterOffset |
0.1
|
SpreadDist |
8.0
|
SmallSpreadDist |
3.0
|
FortressTag |
EnemyFortressMgr
|
FallHeight |
-1.0
|
IgnoreHell |
False
|
通常 (Lynel_Middle, BaseAI)
Name |
Value
|
RoarFlameActorName |
|
RoarFlamePartsKey |
RoarFlame
|
BreathActorName |
LynelFlame
|
BreathPartsKey0 |
Breath0
|
BreathPartsKey1 |
Breath1
|
BreathPartsKey2 |
Breath2
|
StandBoneName |
Man_Spine_1
|
BoneStandAddRatio |
0.14
|
StartRotBoostAngle |
0.785398
|
MaxRotBoostAngle |
2.35619
|
RotBoostScale |
2.5
|
RotBoostScaleGearTop |
3.5
|
MoveStraightAngle |
0.349066
|
FrontCheckStartOffset |
3.0
|
SideCheckAngle |
0.785398
|
FrontCheckNavRadius |
1.0
|
FrontCheckDist |
10.0
|
BowIdx |
2
|
InWaterDepth |
4.0
|
OutOfWaterOffset |
0.1
|
SpreadDist |
8.0
|
SmallSpreadDist |
3.0
|
FortressTag |
EnemyFortressMgr
|
FallHeight |
-1.0
|
IgnoreHell |
False
|
通常 (Lynel, BaseAI)
Name |
Value
|
RoarFlameActorName |
|
RoarFlamePartsKey |
RoarFlame
|
BreathActorName |
LynelFlame
|
BreathPartsKey0 |
Breath0
|
BreathPartsKey1 |
Breath1
|
BreathPartsKey2 |
Breath2
|
StandBoneName |
Man_Spine_1
|
BoneStandAddRatio |
0.14
|
StartRotBoostAngle |
0.785398
|
MaxRotBoostAngle |
2.35619
|
RotBoostScale |
2.5
|
RotBoostScaleGearTop |
3.5
|
MoveStraightAngle |
0.349066
|
FrontCheckStartOffset |
3.0
|
SideCheckAngle |
0.785398
|
FrontCheckNavRadius |
1.0
|
FrontCheckDist |
10.0
|
BowIdx |
2
|
InWaterDepth |
4.0
|
OutOfWaterOffset |
0.1
|
SpreadDist |
8.0
|
SmallSpreadDist |
3.0
|
FortressTag |
EnemyFortressMgr
|
FallHeight |
-1.0
|
IgnoreHell |
False
|