From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AssassinShooterJuniorAzitoRoot| AI definition |
|---|
| Type |
AI |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| EquipItem1 |
String |
Default |
|
| EquipItem2 |
String |
Default |
|
| EquipItem3 |
String |
Default |
|
| EquipItem4 |
String |
Default |
|
| RideHorseName |
String |
|
|
| ArrowName |
String |
NormalArrow |
|
| DropTable |
String |
Normal |
|
| IsNearCreate |
Bool |
False |
|
| DropActor |
String |
|
|
| SharpWeaponJudgeType |
Int |
0 |
|
| LevelSensorMode |
Int |
0 |
|
| DisableRankUpForHardMode |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RememberKey |
String |
|
|
| InWaterDepth |
Float |
|
|
| OutOfWaterOffset |
Float |
|
|
| SpreadDist |
Float |
|
|
| SmallSpreadDist |
Float |
|
|
| FortressTag |
String |
|
|
| FallHeight |
Float |
|
|
| IgnoreHell |
Bool |
|
|
Children
| Name |
Description
|
| リアクション |
|
| 呼ばれ |
|
| 奈落 |
|
| 所持 |
|
| 死亡生成 |
|
| 水中 |
|
| 落下 |
|
| 近接湧出 |
|
| 通常 |
|
| 騎乗 |
|
Derived definitions
デモ終了 (Assassin_Junior_Azito_Shooter, 通常)
| Name |
Value
|
| RememberKey |
Memory_Actor
|
| InWaterDepth |
1.6
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
0.0
|
| SmallSpreadDist |
0.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
-1.0
|
| IgnoreHell |
False
|