UI

From ZeldaMods (Breath of the Wild)
Revision as of 18:28, 5 May 2021 by NiceneNerd (talk | contribs) (Added Wii U init address)
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Screens

A screen is a set of UI elements. There can be several visible screens on the screen at the same time.

Screens can optionally take over controller input when they are activated. Screen layouts can reference other UI widgets (these have the Pa prefix in their names).

List of screens (1.5.0)

ID Name Description
0 GamePadBG_00
1 Title_00 Title screen
2 MainScreen3D_00
3 Message3D_00
4 AppCamera_00
5 WolfLinkHeartGauge_00
6 EnergyMeterDLC_00
7 MainHorse_00
8 MiniGame_00
9 ReadyGo_00
10 KeyNum_00
11 MessageGet_00
12 DoCommand_00
13 SousaGuide_00
14 GameTitle_00
15 DemoName_00
16 DemoNameEnemy_00
17 MessageSp_00_NoTop
18 ShopBG_00
19 ShopBtnList5_00
20 ShopBtnList20_00
21 ShopBtnList15_00
22 ShopInfo_00
23 ShopHorse_00
24 Rupee_00
25 KologNum_00
26 AkashNum_00
27 MamoNum_00
28 Time_00
29 PauseMenuBG_00
30 SeekPadMenuBG_00
31 AppTool_00
32 AppAlbum_00
33 AppPictureBook_00
34 AppMapDungeon_00
35 MainScreenMS_00 Centered heart gauge (for Master Sword pulling demo). Automatically created and opened if the IsCenterHeartGauge_Demo GameData flag is set.
36 MainScreenHeartIchigekiDLC_00
37 MainScreen_00 Main UI (quest notifications, arrow num, location text, weather, time, map, etc.)
38 MainDungeon_00 Dungeon name screen
39 ChallengeWin_00
40 PickUp_00
41 MessageTipsRunTime_00
42 AppMap_00
43 AppSystemWindowNoBtn_00
44 AppHome_00
45 MainShortCut_00
46 PauseMenu_00
47 PauseMenuInfo_00
48 GameOver_00 Game over screen
49 HardMode_00
50 SaveTransferWindow_00
51 MessageTipsPauseMenu_00
52 MessageTips_00
53 OptionWindow_00
54 AmiiboWindow_00
55 SystemWindowNoBtn_00
56 ControllerWindow_00
57 SystemWindow_01
58 SystemWindow_00
59 PauseMenuRecipe_00
60 PauseMenuMantan_00
61 PauseMenuEiketsu_00
62 AppSystemWindow_00
63 DLCWindow_00
64 HardModeTextDLC_00
65 TestButton
66 TestPocketUIDRC
67 TestPocketUITV
68 BoxCursorTV
69 FadeDemo_00
70 StaffRoll_00
71 StaffRollDLC_00
72 End_00
73 DLCSinJuAkashiNum_00
74 MessageDialog
75 DemoMessage
76 MessageSp_00
77 Thanks_00 E3 2016 Thanks screen ("Thank you for playing!")[1]
78 Fade Fade screen and also loading screen
79 KeyBoradTextArea_00
80 LastComplete_00
81 OPtext_00
82 LoadingWeapon_00
83 MainHardMode_00
84 LoadSaveIcon_00
85 FadeStatus_00 Upper part of the loading screen (heart, stamina, shrine info, ...)
86 Skip_00 Skip prompt (bottom right)
87 ChangeController_00
88 ChangeControllerDRC_00
89 DemoStart_00
90 BootUp_00
91 BootUp_00
92 ChangeControllerNN_00
93 AppMenuBtn_00
94 HomeMenuCapture_00
95 HomeMenuCaptureDRC_00
96 HomeNixSign_00
97 ErrorViewer_00
98 ErrorViewerDRC_00

Subsystem

UI
Subsystem
Official name Yes
Description -
Init function Switch 1.5.0: 00000071010A5714
Wii U 1.5.0: ???
Debug only No