From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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LynelRoot| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| LynelAIFlags |
Int |
0 |
|
| LynelAreaAlarmPoint |
Int |
0 |
|
| LynelBodyControlUnit |
AITreeVariablePointer |
|
|
| LynelMoveParam |
AITreeVariablePointer |
|
|
| CreateDeadConditionType |
Int |
-1 |
|
| ForceSealSilentKillCount |
Int |
0 |
|
| IsTrgChangeUnderWaterState |
Bool |
False |
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| EquipItem1 |
String |
Default |
|
| EquipItem2 |
String |
Default |
|
| EquipItem3 |
String |
Default |
|
| EquipItem4 |
String |
Default |
|
| RideHorseName |
String |
|
|
| ArrowName |
String |
NormalArrow |
|
| DropTable |
String |
Normal |
|
| IsNearCreate |
Bool |
False |
|
| DropActor |
String |
|
|
| SharpWeaponJudgeType |
Int |
0 |
|
| LevelSensorMode |
Int |
0 |
|
| DisableRankUpForHardMode |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RoarFlameActorName |
String |
|
|
| RoarFlamePartsKey |
String |
|
|
| BreathActorName |
String |
|
|
| BreathPartsKey0 |
String |
|
|
| BreathPartsKey1 |
String |
|
|
| BreathPartsKey2 |
String |
|
|
| StandBoneName |
String |
|
|
| BoneStandAddRatio |
Float |
|
|
| StartRotBoostAngle |
Float |
|
|
| MaxRotBoostAngle |
Float |
|
|
| RotBoostScale |
Float |
|
|
| RotBoostScaleGearTop |
Float |
|
|
| MoveStraightAngle |
Float |
|
|
| FrontCheckStartOffset |
Float |
|
|
| SideCheckAngle |
Float |
|
|
| FrontCheckNavRadius |
Float |
|
|
| FrontCheckDist |
Float |
|
|
| BowIdx |
Int |
|
|
| InWaterDepth |
Float |
|
|
| OutOfWaterOffset |
Float |
|
|
| SpreadDist |
Float |
|
|
| SmallSpreadDist |
Float |
|
|
| FortressTag |
String |
|
|
| FallHeight |
Float |
|
|
| IgnoreHell |
Bool |
|
|
Children
| Name |
Description
|
| リアクション |
|
| ロデオ |
|
| 呼ばれ |
|
| 奈落 |
|
| 所持 |
|
| 死亡生成 |
|
| 水中 |
|
| 落下 |
|
| 近接湧出 |
|
| 通常 |
|
| 騎乗 |
|
Derived definitions
通常 (Lynel_Senior, BaseAI)
| Name |
Value
|
| RoarFlameActorName |
ExpandFireField_Lynel
|
| RoarFlamePartsKey |
RoarFlame
|
| BreathActorName |
LynelFlame
|
| BreathPartsKey0 |
Breath0
|
| BreathPartsKey1 |
Breath1
|
| BreathPartsKey2 |
Breath2
|
| StandBoneName |
Man_Spine_1
|
| BoneStandAddRatio |
0.14
|
| StartRotBoostAngle |
0.785398
|
| MaxRotBoostAngle |
2.35619
|
| RotBoostScale |
2.5
|
| RotBoostScaleGearTop |
3.5
|
| MoveStraightAngle |
0.349066
|
| FrontCheckStartOffset |
3.0
|
| SideCheckAngle |
0.785398
|
| FrontCheckNavRadius |
1.0
|
| FrontCheckDist |
10.0
|
| BowIdx |
2
|
| InWaterDepth |
4.0
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
8.0
|
| SmallSpreadDist |
3.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
-1.0
|
| IgnoreHell |
False
|
通常 (Lynel_Middle, BaseAI)
| Name |
Value
|
| RoarFlameActorName |
|
| RoarFlamePartsKey |
RoarFlame
|
| BreathActorName |
LynelFlame
|
| BreathPartsKey0 |
Breath0
|
| BreathPartsKey1 |
Breath1
|
| BreathPartsKey2 |
Breath2
|
| StandBoneName |
Man_Spine_1
|
| BoneStandAddRatio |
0.14
|
| StartRotBoostAngle |
0.785398
|
| MaxRotBoostAngle |
2.35619
|
| RotBoostScale |
2.5
|
| RotBoostScaleGearTop |
3.5
|
| MoveStraightAngle |
0.349066
|
| FrontCheckStartOffset |
3.0
|
| SideCheckAngle |
0.785398
|
| FrontCheckNavRadius |
1.0
|
| FrontCheckDist |
10.0
|
| BowIdx |
2
|
| InWaterDepth |
4.0
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
8.0
|
| SmallSpreadDist |
3.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
-1.0
|
| IgnoreHell |
False
|
通常 (Lynel, BaseAI)
| Name |
Value
|
| RoarFlameActorName |
|
| RoarFlamePartsKey |
RoarFlame
|
| BreathActorName |
LynelFlame
|
| BreathPartsKey0 |
Breath0
|
| BreathPartsKey1 |
Breath1
|
| BreathPartsKey2 |
Breath2
|
| StandBoneName |
Man_Spine_1
|
| BoneStandAddRatio |
0.14
|
| StartRotBoostAngle |
0.785398
|
| MaxRotBoostAngle |
2.35619
|
| RotBoostScale |
2.5
|
| RotBoostScaleGearTop |
3.5
|
| MoveStraightAngle |
0.349066
|
| FrontCheckStartOffset |
3.0
|
| SideCheckAngle |
0.785398
|
| FrontCheckNavRadius |
1.0
|
| FrontCheckDist |
10.0
|
| BowIdx |
2
|
| InWaterDepth |
4.0
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
8.0
|
| SmallSpreadDist |
3.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
-1.0
|
| IgnoreHell |
False
|