AIDef:AI/LynelNoticeAttacked
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| LynelNoticeAttackRepeatNum | Int | 0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ForceReturnDistFromHomePos | Float | ||
| RepeatMax | Int | ||
| RepeatResetTime | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 強制帰還 | |
| 未発見 | |
| 発見 |
Derived definitions
攻撃反応 (Lynel_Senior, 通常)
| Name | Value |
|---|---|
| ForceReturnDistFromHomePos | 10.0 |
| RepeatMax | 3 |
| RepeatResetTime | 300 |
攻撃反応 (Lynel_Middle, 通常)
| Name | Value |
|---|---|
| ForceReturnDistFromHomePos | 10.0 |
| RepeatMax | 3 |
| RepeatResetTime | 300 |
攻撃反応 (Lynel, 通常)
| Name | Value |
|---|---|
| ForceReturnDistFromHomePos | 10.0 |
| RepeatMax | 3 |
| RepeatResetTime | 300 |