AIDef:AI/LynelDistanceLostCheck

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
LynelDistanceLostCheck
AI definition
Type AI

AITreeVariables

Name Type Default value Description
LynelAIFlags Int 0


StaticInstParams

Name Type Default value Description
LostTimer Int
LostRange Float
AddAwarenessRangeType Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
発見行動

Derived definitions

観察 (Lynel_Senior, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4

警戒 (Lynel_Senior, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4

観察 (Lynel_Middle, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4

警戒 (Lynel_Middle, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4

観察 (Lynel, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4

警戒 (Lynel, 未撃破)

Name Value
LostTimer 300
LostRange 10.0
AddAwarenessRangeType 4