From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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KeeseNormalAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
EnableStopTimerOnSleep |
Bool |
False |
|
PlayerSoundSealRefCount |
Int |
0 |
|
SealNoPlayerAwnRequestCount |
Int |
0 |
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
IsCreateOnFace |
Bool |
False |
|
TerritoryArea |
Float |
0.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
RoamHeightFromGlowObj |
Float |
|
|
WeaponIdx |
Int |
|
|
TerritoryArea |
Float |
|
|
NpcTerritoryArea |
Float |
|
|
NoPlayerTerritoryArea |
Float |
|
|
SpreadDist |
Float |
|
|
EnlargeAwnRatio |
Float |
|
|
NoticeTerrorLevel |
Float |
|
|
SpeadDist2 |
Float |
|
|
HomePosRadius |
Float |
|
|
SoundLostTimer |
Int |
|
|
NoActionReactTimeMin |
Int |
|
|
NoActionReactTimeMax |
Int |
|
|
IsMindDoubtTarget |
Bool |
|
|
FortressTag |
String |
|
|
SubsTerritoryArea |
Float |
|
|
LostExtinguishFireDist |
Float |
|
|
ShortRangeTerritoryArea |
Float |
|
|
CloseRangeTerritoryArea |
Float |
|
|
PressBreakObject |
Float |
|
|
TerritoryHeight |
Float |
|
|
Children
Name |
Description
|
ぶらさがり |
|
プレイヤー発見 |
|
不審者発見 |
|
不調仲間発見 |
|
天井近づき |
|
待機 |
|
怒り |
|
攻撃反応 |
|
気配気づき |
|
脅威感知 |
|
行動中仲間発見 |
|
見失い |
|
諦め |
|
連携 |
|
音気づき |
|
Derived definitions
通常 (Keese, Root)
Name |
Value
|
RoamHeightFromGlowObj |
1.5
|
WeaponIdx |
-1
|
TerritoryArea |
60.0
|
NpcTerritoryArea |
0.0
|
NoPlayerTerritoryArea |
60.0
|
SpreadDist |
8.0
|
EnlargeAwnRatio |
2.5
|
NoticeTerrorLevel |
0.0
|
SpeadDist2 |
0.0
|
HomePosRadius |
1.0
|
SoundLostTimer |
200
|
NoActionReactTimeMin |
30
|
NoActionReactTimeMax |
45
|
IsMindDoubtTarget |
True
|
FortressTag |
EnemyFortressMgr
|
SubsTerritoryArea |
20.0
|
LostExtinguishFireDist |
5.0
|
ShortRangeTerritoryArea |
30.0
|
CloseRangeTerritoryArea |
12.0
|
PressBreakObject |
3.0
|
TerritoryHeight |
-1.0
|