From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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GuardianMiniFinalBattleAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
GuardianMiniChanceTimeState |
Int |
-1 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASSlotRight |
Int |
|
|
ASSlotLeft |
Int |
|
|
ASSlotBack |
Int |
|
|
AttackHitNum |
Int |
|
|
IsPreAttackMove |
Bool |
|
|
RotNeckRate |
Float |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
戦闘予兆点滅 |
|
戦闘予兆移動 |
|
戦闘予兆開始 |
|
戦闘攻撃 |
|
戦闘準備 |
|
戦闘開始 |
|
Derived definitions
最終段階 (Guardian_Mini_DetachLineBeam, 威嚇)
Name |
Value
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
AttackHitNum |
2
|
IsPreAttackMove |
False
|
RotNeckRate |
0.0
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
最終段階 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name |
Value
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
AttackHitNum |
2
|
IsPreAttackMove |
True
|
RotNeckRate |
0.05
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
最終段階 (Guardian_Mini, 威嚇)
Name |
Value
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
AttackHitNum |
2
|
IsPreAttackMove |
False
|
RotNeckRate |
0.0
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
最終段階 (Guardian_Mini, 装備所持戦闘)
Name |
Value
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
AttackHitNum |
2
|
IsPreAttackMove |
True
|
RotNeckRate |
0.05
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
0
|
RetFrmGrdAtkPrcTimer |
0
|
RetFrmDmgAtkTimer |
0
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|