AIDef:AI/AppearFromTargetFrontAfterChase

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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AppearFromTargetFrontAfterChase
AI definition
Type AI

AITreeVariables

Name Type Default value Description
IsStopFallCheck Bool False


MapUnitInstParams

Name Type Default value Description
NearCreateAppearID Int 0


StaticInstParams

Name Type Default value Description
AppearDist Float
Dist Float
TeraDist Float


Children

Name Description
湧出
湧出出現
湧出準備

Derived definitions

近接湧出 (Lizalfos_Electric, 通常)

Name Value
AppearDist 15.0
Dist 30.0
TeraDist 1.0

近接湧出 (Lizalfos_Ice, 通常)

Name Value
AppearDist 15.0
Dist 30.0
TeraDist 1.0