From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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AnimalBattleAggressiveAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
AnimalEnableCounterFlag |
Bool |
False |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ForceAttackRange |
Float |
|
|
ForceAttackTimer |
Int |
|
|
CounterAttackRange |
Float |
|
|
CounterAttackTimer |
Int |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
カウンター攻撃 |
|
ダメージ後 |
|
戦闘攻撃 |
|
戦闘準備 |
|
Derived definitions
行動B (Wolf, 威嚇)
Name |
Value
|
ForceAttackRange |
8.5
|
ForceAttackTimer |
60
|
CounterAttackRange |
-1.0
|
CounterAttackTimer |
0
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (Wolf, 通常行動_0)
Name |
Value
|
ForceAttackRange |
8.5
|
ForceAttackTimer |
60
|
CounterAttackRange |
-1.0
|
CounterAttackTimer |
0
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
行動B (Bear, 威嚇)
Name |
Value
|
ForceAttackRange |
8.5
|
ForceAttackTimer |
60
|
CounterAttackRange |
-1.0
|
CounterAttackTimer |
0
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (Bear, 通常行動_0)
Name |
Value
|
ForceAttackRange |
8.5
|
ForceAttackTimer |
60
|
CounterAttackRange |
3.0
|
CounterAttackTimer |
15
|
AttackAngle |
3.14159
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|