AIDef:Action/GuardianMiniFinalBeamMove
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsReflectThrownBullet | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Speed | Float | ||
| ForceExplodeFrame | Float | ||
| AtMinDamage | Int | ||
| ShieldDamage | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EyePos | Vec3 |
Derived definitions
着弾前 (GuardianMiniFinalBeam, Root)
| Name | Value |
|---|---|
| Speed | 200.0 |
| ForceExplodeFrame | 0.0 |
| AtMinDamage | 8 |
| ShieldDamage | 30 |