AIDef:AI/PriestBossGiantStageRotate
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SendCommand | Int | ||
SendOnThrowASEvent | Bool | ||
IsUseStartAction | Bool |
Children
Name | Description |
---|---|
回転終了待機 | |
開始 |
Derived definitions
地形をロール (Priest_Boss_Giant, 回転あり)
Name | Value |
---|---|
SendCommand | 1 |
SendOnThrowASEvent | False |
IsUseStartAction | False |
地形を戻す (Priest_Boss_Giant, 回転あり)
Name | Value |
---|---|
SendCommand | 2 |
SendOnThrowASEvent | True |
IsUseStartAction | True |
地形回転 (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
SendCommand | 0 |
SendOnThrowASEvent | True |
IsUseStartAction | True |