AIDef:Behavior/IgnoreGiantArmorCondition: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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| Line 3: | Line 3: | ||
|type=Behavior | |type=Behavior | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IgnoreGiantArmorCondition || Bool || False || | |||
|- | |||
|} | |||
== Derived definitions == | == Derived definitions == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | Behavior |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IgnoreGiantArmorCondition | Bool | False |
Derived definitions
IgnoreGiantArmorCondition (ForestGiant_Middle)
No overridden parameters.
IgnoreGiantArmorCondition (ForestGiant_Senior)
No overridden parameters.
IgnoreGiantArmorCondition (ForestGiant)
No overridden parameters.
IgnoreGiantArmorCondition (StalForestGiant)
No overridden parameters.