AIDef:AI/PriestBossNormalMoveSelector: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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| Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== DynamicInstParams == | == DynamicInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| PriestBossMetaAIUnit | AITreeVariablePointer |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MoveTargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 旋回 | |
| 直進 |
Derived definitions
移動 (Priest_Boss_ShadowClone, 通常モード)
No overridden parameters.
移動 (Priest_Boss_Normal, 通常モード)
No overridden parameters.
移動 (Priest_Boss_ShadowClone_Real, 通常モード)
No overridden parameters.