AIDef:AI/PriestBossIronBall: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IronBallWaitThunderTime | Int | ||
IronBallOffsetY | Float | ||
IronBallRadius | Float | ||
IronBallAngle | Float | ||
IronSummonLeftBoneName | String | ||
IronSummonRightBoneName | String | ||
IsAfterAttack | Bool | ||
IronBallAngleOffset | Float | ||
ChangeEndAnime | Int |
Children
Name | Description |
---|---|
攻撃 | |
攻撃後 | |
攻撃終了 | |
準備完了待ち |
Derived definitions
鉄球投げ (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
IronBallWaitThunderTime | 540 |
IronBallOffsetY | 8.0 |
IronBallRadius | 6.5 |
IronBallAngle | 44.0 |
IronSummonLeftBoneName | Weapon_L |
IronSummonRightBoneName | Weapon_R |
IsAfterAttack | True |
IronBallAngleOffset | 30.0 |
ChangeEndAnime | 756 |