AIDef:AI/DragonFireRoot: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| CreateRailName || String || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
CreateRailName | String |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OnRailDistance | Float | ||
FarDistance | Float | ||
Speed | Float | ||
CommonTableName | String | ||
TsunoTableName | String | ||
TsumeTableName | String | ||
KibaTableName | String | ||
IsEmitChemical | Bool | ||
ChemicalBulletActor | String | ||
ChemicalBulletArea | Float | ||
ChemicalBulletRate | Int | ||
ChemicalBulletNum | Int | ||
ChemicalWindArea | Float | ||
ChemicalWindPower | Float | ||
ChemicalWindLimitHeight | Float | ||
UpdraftPower | Float | ||
UpdraftTime | Float | ||
UpdraftInterval | Int | ||
UpdraftBoost | Float | ||
ReturnTime | Int | ||
BodyHitDamage | Int | ||
BodyHitPower | Int | ||
BodyHitImpact | Int | ||
BodyHitShieldDamage | Int | ||
InitBackRailDistance | Float | ||
DefaultMaterialAnmName | String | ||
HornAnmName | String |
Children
Name | Description |
---|---|
レールに向かう | |
停止 | |
停止点移動 | |
帰還 | |
移動 |
Derived definitions
Root (Enemy_Dragon_Fire)
Name | Value |
---|---|
OnRailDistance | 5.0 |
FarDistance | 100.0 |
Speed | 0.462963 |
CommonTableName | 体(炎) |
TsunoTableName | 角(炎) |
TsumeTableName | 爪(炎) |
KibaTableName | 牙(炎) |
IsEmitChemical | True |
ChemicalBulletActor | DragonFlameBall |
ChemicalBulletArea | 200.0 |
ChemicalBulletRate | 5 |
ChemicalBulletNum | 20 |
ChemicalWindArea | 200.0 |
ChemicalWindPower | 15.0 |
ChemicalWindLimitHeight | 1000.0 |
UpdraftPower | 15.0 |
UpdraftTime | 200.0 |
UpdraftInterval | 500 |
UpdraftBoost | 1.5 |
ReturnTime | 9000 |
BodyHitDamage | 10 |
BodyHitPower | 100 |
BodyHitImpact | 200 |
BodyHitShieldDamage | 30 |
InitBackRailDistance | -1500.0 |
DefaultMaterialAnmName | Color_Fire |
HornAnmName | Horn_Fire |