AIDef:Action/ForkFreeMoving: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (fixed))
 
Line 3: Line 3:
|type=Action
|type=Action
}}
}}
== Derived definitions ==
=== 子1 (Assassin_Senior, ダメージ) ===
{{AIDefDerived
|name=子1
|group_name=ダメージ
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子1 (Assassin_Senior, 後行動_1) ===
{{AIDefDerived
|name=子1
|group_name=後行動_1
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子1 (Assassin_Senior, 撤退) ===
{{AIDefDerived
|name=子1
|group_name=撤退
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子1 (Assassin_Senior, 鉄球召喚浮き) ===
{{AIDefDerived
|name=子1
|group_name=鉄球召喚浮き
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子2 (Assassin_Senior, 回転) ===
{{AIDefDerived
|name=子2
|group_name=回転
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子2 (Assassin_Senior, 行動) ===
{{AIDefDerived
|name=子2
|group_name=行動
|derived_from=ForkFreeMoving
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 子1 (GanonGrudge_Lizalfos, 小ダメージ) ===
{{AIDefDerived
|name=子1
|group_name=小ダメージ
|derived_from=ForkFreeMoving
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 子0 (Assassin_Middle_Azito, 水中死亡逃走) ===
{{AIDefDerived
|name=子0
|group_name=水中死亡逃走
|derived_from=ForkFreeMoving
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 子0 (Assassin_Middle_Quest, 水中死亡逃走) ===
{{AIDefDerived
|name=子0
|group_name=水中死亡逃走
|derived_from=ForkFreeMoving
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 子1 (Pigeon, 水中) ===
{{AIDefDerived
|name=子1
|group_name=水中
|derived_from=ForkFreeMoving
|aiprog=Pigeon
}}
No overridden parameters.
=== 子1 (Pigeon, 水中_0) ===
{{AIDefDerived
|name=子1
|group_name=水中_0
|derived_from=ForkFreeMoving
|aiprog=Pigeon
}}
No overridden parameters.
=== 子0 (Assassin_Middle, 水中死亡逃走) ===
{{AIDefDerived
|name=子0
|group_name=水中死亡逃走
|derived_from=ForkFreeMoving
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 子0 (PriestBossIronBall, 待機_0) ===
{{AIDefDerived
|name=子0
|group_name=待機_0
|derived_from=ForkFreeMoving
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 子0 (Assassin_Middle_Azito_DLC, 水中死亡逃走) ===
{{AIDefDerived
|name=子0
|group_name=水中死亡逃走
|derived_from=ForkFreeMoving
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 子1 (LittleBird, 水中) ===
{{AIDefDerived
|name=子1
|group_name=水中
|derived_from=ForkFreeMoving
|aiprog=LittleBird
}}
No overridden parameters.
=== 子1 (LittleBird, 水中_0) ===
{{AIDefDerived
|name=子1
|group_name=水中_0
|derived_from=ForkFreeMoving
|aiprog=LittleBird
}}
No overridden parameters.
=== 子1 (GanonGrudge_Moriblin, 小ダメージ) ===
{{AIDefDerived
|name=子1
|group_name=小ダメージ
|derived_from=ForkFreeMoving
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 子1 (Duck, 水中) ===
{{AIDefDerived
|name=子1
|group_name=水中
|derived_from=ForkFreeMoving
|aiprog=Duck
}}
No overridden parameters.
=== 子1 (Duck, 水中_0) ===
{{AIDefDerived
|name=子1
|group_name=水中_0
|derived_from=ForkFreeMoving
|aiprog=Duck
}}
No overridden parameters.
=== 子1 (Hawk, 水中) ===
{{AIDefDerived
|name=子1
|group_name=水中
|derived_from=ForkFreeMoving
|aiprog=Hawk
}}
No overridden parameters.
=== 子1 (Hawk, 水中_0) ===
{{AIDefDerived
|name=子1
|group_name=水中_0
|derived_from=ForkFreeMoving
|aiprog=Hawk
}}
No overridden parameters.
=== 子1 (GanonGrudge, 小ダメージ) ===
{{AIDefDerived
|name=子1
|group_name=小ダメージ
|derived_from=ForkFreeMoving
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 子1 (PriestBossShadowCloneBullet, 待機_0) ===
{{AIDefDerived
|name=子1
|group_name=待機_0
|derived_from=ForkFreeMoving
|aiprog=PriestBossShadowCloneBullet
}}
No overridden parameters.
=== 子1 (Heron, 水中) ===
{{AIDefDerived
|name=子1
|group_name=水中
|derived_from=ForkFreeMoving
|aiprog=Heron
}}
No overridden parameters.
=== 子1 (Heron, 水中_0) ===
{{AIDefDerived
|name=子1
|group_name=水中_0
|derived_from=ForkFreeMoving
|aiprog=Heron
}}
No overridden parameters.

Latest revision as of 20:52, 15 October 2018

ForkFreeMoving
AI definition
Type Action

Derived definitions

子1 (Assassin_Senior, ダメージ)

No overridden parameters.

子1 (Assassin_Senior, 後行動_1)

No overridden parameters.

子1 (Assassin_Senior, 撤退)

No overridden parameters.

子1 (Assassin_Senior, 鉄球召喚浮き)

No overridden parameters.

子2 (Assassin_Senior, 回転)

No overridden parameters.

子2 (Assassin_Senior, 行動)

No overridden parameters.

子1 (GanonGrudge_Lizalfos, 小ダメージ)

No overridden parameters.

子0 (Assassin_Middle_Azito, 水中死亡逃走)

No overridden parameters.

子0 (Assassin_Middle_Quest, 水中死亡逃走)

No overridden parameters.

子1 (Pigeon, 水中)

No overridden parameters.

子1 (Pigeon, 水中_0)

No overridden parameters.

子0 (Assassin_Middle, 水中死亡逃走)

No overridden parameters.

子0 (PriestBossIronBall, 待機_0)

No overridden parameters.

子0 (Assassin_Middle_Azito_DLC, 水中死亡逃走)

No overridden parameters.

子1 (LittleBird, 水中)

No overridden parameters.

子1 (LittleBird, 水中_0)

No overridden parameters.

子1 (GanonGrudge_Moriblin, 小ダメージ)

No overridden parameters.

子1 (Duck, 水中)

No overridden parameters.

子1 (Duck, 水中_0)

No overridden parameters.

子1 (Hawk, 水中)

No overridden parameters.

子1 (Hawk, 水中_0)

No overridden parameters.

子1 (GanonGrudge, 小ダメージ)

No overridden parameters.

子1 (PriestBossShadowCloneBullet, 待機_0)

No overridden parameters.

子1 (Heron, 水中)

No overridden parameters.

子1 (Heron, 水中_0)

No overridden parameters.