AIDef:Action/PlayerWarpEffectValueSetter: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
No edit summary |
||
| Line 1: | Line 1: | ||
{{AIDef | Changes the Link's (and it gear) material to the blue one used during the teleport animation. | ||
The material is applied over Link's default textures, if the Player gets the camera close enough to Link the effect disappears.{{AIDef | |||
|name=PlayerWarpEffectValueSetter | |name=PlayerWarpEffectValueSetter | ||
|type=Action | |type=Action | ||
| Line 8: | Line 10: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| SetFrame || Float || || | | SetFrame || Float || || Changes the strength of the material | ||
|- | |- | ||
| ChangeType || Int || || | | ChangeType || Int || || 2 possible values: | ||
* 0: 50% of the Player is transparent | |||
* 1: 10% of the Player is transparent | |||
|- | |- | ||
|} | |} | ||