AIDef:Action/OpenMap: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Opens the map at a specified position and zoom level, the Player cannot leave it, use [[AIDef:Action/CloseItemMenu|CloseItemMenu]] for that. | ||
Not all icons on the map are displayed, the UI at the top left of the screen doesn't disappear, the Player can still open the inventory with + and for some reason the Travel Medallion appears as a red pin if it's not on screen, otherwise neither is shown.{{AIDef | |||
|name=OpenMap | |name=OpenMap | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| WorldPos || Vec3 || || | | WorldPos || Vec3 || || 3 float values separated by comas that the map centers around when opened | ||
|- | |- | ||
| ScaleLevel || Int || || | | ScaleLevel || Int || || 4 possible values: | ||
* 0: Full map (unzoomed) | |||
* 1: Zoomed in once | |||
* 2: Zoomed in twice | |||
* 3: Zoomed in 3 times | |||
Other values (including negative) will zoom in a 4th time, but the map will be a blurry mess due to a lack of textures for that zoom level | |||
|- | |- | ||
|} | |} | ||