Bas: Difference between revisions

I've deduced that bitindex 38 determines whether a weapon is burning or not
Defined Hold Event Type Index 2
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*0 - Unknown
*0 - Unknown
*2 - Unknown
*2 - Seems to determine when some attacks (entries in Player_CutJumpSt and others) will connect with targets. Without this TypeIndex, certain attacks will not connect.
*3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}}
*3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}}
*17 - Unknown
*17 - Unknown