Difficulty scaling/zh: Difference between revisions

Created page with "處理敵人的升級。方法跟上面 <code>LevelSensor::scaleWeapon</code> 處理武器的升級類似。"
(Created page with "<source lang="c++"> bool Ecosystem::LevelSensor::scaleWeapon(const sead::SafeString& weapon_to_look_up, // 基礎武器                                    ...")
(Created page with "處理敵人的升級。方法跟上面 <code>LevelSensor::scaleWeapon</code> 處理武器的升級類似。")
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=== <code>Ecosystem::LevelSensor::scaleActor</code> ===  
=== <code>Ecosystem::LevelSensor::scaleActor</code> ===  


Analogous to <code>LevelSensor::scaleWeapon</code>.
處理敵人的升級。方法跟上面 <code>LevelSensor::scaleWeapon</code> 處理武器的升級類似。


Pseudocode (1.0.0):
Pseudocode (1.0.0):