Help:Tools/wszst: Difference between revisions
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== Setup == | == Setup == | ||
Download the latest version from [https://szs.wiimm.de/download.html#vers the official website]. | |||
== Usage == | == Usage == | ||
* To decompress: <code>wszst decompress INPUT_FILE.sbactorpack OUTPUT_FILE.bactorpack</code> | * To decompress: <code>wszst decompress INPUT_FILE.sbactorpack OUTPUT_FILE.bactorpack</code> | ||
* To compress: <code>wszst compress INPUT_FILE.bfres OUTPUT_FILE.sbfres</code> | * To compress: <code>wszst compress INPUT_FILE.bfres OUTPUT_FILE.sbfres</code> |
Revision as of 16:27, 15 October 2018
Author(s) | Wiimm |
---|---|
License | GPLv2 |
Written in | C |
Platform support | Cross-platform |
Website | https://szs.wiimm.de/wszst/ |
wszst is a set of tools for Nintendo Wii formats, some of which are still used in modern Nintendo games. In particular, it is a fast and efficient Yaz0 (de)compression tool.
Setup
Download the latest version from the official website.
Usage
- To decompress:
wszst decompress INPUT_FILE.sbactorpack OUTPUT_FILE.bactorpack
- To compress:
wszst compress INPUT_FILE.bfres OUTPUT_FILE.sbfres