AIDef:Action/GanonBeastASPlayFromActiveWp: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| WeakPointActiveFlag || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

GanonBeastASPlayFromActiveWp
AI definition
Type Action

AITreeVariables

Name Type Default value Description
WeakPointActiveFlag AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASName String
EndState Int
ChangeableTiming Int
IsIgnoreSame Bool
SeqBank Int
TargetBone Int
FirstRandomRatio Float


Derived definitions

子0 (GanonBeast, 弱点露出)

Name Value
ASName Suffer
EndState 1
ChangeableTiming 1
IsIgnoreSame True
SeqBank 0
TargetBone 0
FirstRandomRatio 0.0

子0 (GanonBeast, 弱点露出瀕死Ver)

Name Value
ASName Suffer
EndState 1
ChangeableTiming 1
IsIgnoreSame True
SeqBank 0
TargetBone 0
FirstRandomRatio 0.0