Bumii: Difference between revisions

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<onlyinclude>'''bumii''' files are [[AAMP]] files.</onlyinclude>
<onlyinclude>
{{Parameter archive infobox|param_type=bumii|version=0|type=xml}}
'''UMii''' (bumii) files configure the physical traits of a NPC.
</onlyinclude>
= Parameter objects =
{{AampNameWarning}}
== ffsd ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| no_use_ffsd || bool || - || False
|-
| type || int || - || 0
|-
|}
 
== body ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| type || int || - || 0
|-
| number || int || - || 0
|-
| race || int || - || 0
|-
| weight || int || - || 1
|-
| height || int || - || 0
|-
|}
 
== personal ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| fav_color || int || - || 0
|-
| sub_color_1 || int || - || -1
|-
| sub_color_2 || int || - || -1
|-
| voice_type || str || - || Hylia_Man_Kid_Normal00
|-
| shoulder_fav_color || int || - || -1
|-
| sex_age || int || - || 0
|-
| personality || str || - ||
|-
| head_fav_color || int || - || -1
|-
| shoulder_sub_color_1 || int || - || -1
|-
|}
 
== korog ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| mask || int || - || 0
|-
| skin_color || int || - || 0
|-
| left_plant || int || - || 0
|-
| right_plant || int || - || 0
|-
|}
 
== goron ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| skin_color || int || - || 0
|-
|}
 
== gerudo ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| skin_color || int || - || 0
|-
| hair || int || - || 0
|-
| hair_color || int || - || 0
|-
| lip_color || int || - || 0
|-
| glass || int || - || 0
|-
| glass_color || int || - || 0
|-
|}
 
== rito ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| body_color || int || - || 0
|-
| hair_color || int || - || -1
|-
|}
 
== common ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| backpack || int || - || -1
|-
| hat || int || - || -1
|-
| no_hat_always || bool || - || False
|-
| body_correct || int || - || 0
|-
| is_mid_age || bool || - || False
|-
| rot_cravicle || float || - || 0.0
|-
| rot_arm || float || - || 0.0
|-
| rot_leg || float || - || 0.0
|-
| rot_crotch || float || - || 0.0
|-
|}
 
== zora ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| body_color || int || - || 0
|-
|}
 
== shape ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| jaw || int || - || 0
|-
| wrinkle || int || - || 0
|-
| make || int || - || 0
|-
| skin_color || int || - || 0
|-
| trans_v || float || - || 0.0
|-
| scale || float || - || 1.0
|-
|}
 
== eye ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| type || int || - || 2
|-
| color || int || - || 0
|-
| trans_v || float || - || 3.0
|-
| trans_u || float || - || 2.0
|-
| rotate || float || - || 0.0
|-
| scale || float || - || 4.0
|-
| aspect || float || - || 3.0
|-
| eyeball_trans_u || float || - || 0.0
|-
| eyeball_trans_v || float || - || 0.0
|-
| eyeball_scale || float || - || 0.0
|-
| highlight_bright || int || - || 0
|-
|}
 
== eyebrow ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| type || int || - || 6
|-
| color || int || - || 0
|-
| trans_v || float || - || 7.0
|-
| trans_u || float || - || 2.0
|-
| rotate || float || - || 0.0
|-
| scale || float || - || 4.0
|-
| aspect || float || - || 3.0
|-
|}
 
== nose ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| type || int || - || 1
|-
| trans_v || float || - || 9.0
|-
| scale || float || - || 4.0
|-
|}
 
== mouth ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| type || int || - || 3
|-
| color || int || - || 0
|-
| trans_v || float || - || 13.0
|-
| scale || float || - || 4.0
|-
| aspect || float || - || 3.0
|-
|}
 
== beard ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| mustache || int || - || 0
|-
| scale || float || - || 4.0
|-
| type || int || - || 0
|-
| color || int || - || 0
|-
|}
 
== glass ==
== eye_ctrl ==
{|class="wikitable"
! Key !! Type !! Description !! Default value
|-
| base_offset || vec3 || - || Vec3(x=0.0, y=0.029999999329447746, z=0.0)
|-
| translim_out || float || - || 0.2
|-
| translim_in || float || - || 0.12
|-
| translim_d || float || - || 0.3
|-
| translim_u || float || - || 0.1
|-
| neck_offset_ud || float || - || 0.0
|-
|}
 
= Parameter lists =
{{No AAMP param}}
 
[[Category:File extensions]]
[[Category:File extensions]]
[[Category:File extensions (AAMP)]]
[[Category:File extensions (AAMP)]]
[[Category:Actor parameter files]]
[[Category:Actor parameter files]]

Revision as of 13:27, 29 October 2018


bumii
Format AAMP
Version 0
Type xml
This article is about the structure in general. For actual values, check the GameROM or the pseudo-source.

UMii (bumii) files configure the physical traits of a NPC.

Parameter objects

Important note: the following listing was automatically generated from game content files. If some names look weird or contain typos, it's Nintendo's fault.

ffsd

Key Type Description Default value
no_use_ffsd bool - False
type int - 0

body

Key Type Description Default value
type int - 0
number int - 0
race int - 0
weight int - 1
height int - 0

personal

Key Type Description Default value
fav_color int - 0
sub_color_1 int - -1
sub_color_2 int - -1
voice_type str - Hylia_Man_Kid_Normal00
shoulder_fav_color int - -1
sex_age int - 0
personality str -
head_fav_color int - -1
shoulder_sub_color_1 int - -1

korog

Key Type Description Default value
mask int - 0
skin_color int - 0
left_plant int - 0
right_plant int - 0

goron

Key Type Description Default value
skin_color int - 0

gerudo

Key Type Description Default value
skin_color int - 0
hair int - 0
hair_color int - 0
lip_color int - 0
glass int - 0
glass_color int - 0

rito

Key Type Description Default value
body_color int - 0
hair_color int - -1

common

Key Type Description Default value
backpack int - -1
hat int - -1
no_hat_always bool - False
body_correct int - 0
is_mid_age bool - False
rot_cravicle float - 0.0
rot_arm float - 0.0
rot_leg float - 0.0
rot_crotch float - 0.0

zora

Key Type Description Default value
body_color int - 0

shape

Key Type Description Default value
jaw int - 0
wrinkle int - 0
make int - 0
skin_color int - 0
trans_v float - 0.0
scale float - 1.0

eye

Key Type Description Default value
type int - 2
color int - 0
trans_v float - 3.0
trans_u float - 2.0
rotate float - 0.0
scale float - 4.0
aspect float - 3.0
eyeball_trans_u float - 0.0
eyeball_trans_v float - 0.0
eyeball_scale float - 0.0
highlight_bright int - 0

eyebrow

Key Type Description Default value
type int - 6
color int - 0
trans_v float - 7.0
trans_u float - 2.0
rotate float - 0.0
scale float - 4.0
aspect float - 3.0

nose

Key Type Description Default value
type int - 1
trans_v float - 9.0
scale float - 4.0

mouth

Key Type Description Default value
type int - 3
color int - 0
trans_v float - 13.0
scale float - 4.0
aspect float - 3.0

beard

Key Type Description Default value
mustache int - 0
scale float - 4.0
type int - 0
color int - 0

glass

eye_ctrl

Key Type Description Default value
base_offset vec3 - Vec3(x=0.0, y=0.029999999329447746, z=0.0)
translim_out float - 0.2
translim_in float - 0.12
translim_d float - 0.3
translim_u float - 0.1
neck_offset_ud float - 0.0

Parameter lists

(none)