Normal.bwinfo: Difference between revisions
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Latest revision as of 11:27, 12 November 2020
This file is found in TitleBG.pack.
Its canonical resource path is "WorldMgr/normal.bwinfo".
Format | AAMP |
---|---|
Version | 0 |
Type | winfo |
This article is about the structure in general. For actual values, check the GameROM or the pseudo-source. |
normal.bwinfo is an AAMP file which contains parameters for the game's lighting and climates. It is read by the WorldMgr (world manager).
Parameter objects
Important note: the following listing was automatically generated from game content files. If some names look weird or contain typos, it's Nintendo's fault.
This section needs expansion. You can help by adding to it. |
ClimateDefines_%d
Key | Type | Description | Example value |
---|---|---|---|
WeatherType | int | 天候状態 0:晴 1:曇 2:雨 3:雪 (0: sunny, 1: cloudy, 2: rain, 3: snow) | 0 |
WeatherBlueskyRate | int | Determines how often the sky is blue | 60 |
WeatherCloudyRate | int | Determines how often the weather is cloudy | 20 |
WeatherRainRate | int | Determines how often it's raining | 10 |
WeatherHeavyRainRate | int | Determines how often it's raining heavily | 5 |
WeatherStormRate | int | Determines how often there are thunderstorms | 5 |
DayLockBlueSky | bool | Force sunny weather during the day | False |
NightLockBlueSky | bool | Force sunny weather at night | False |
ClimateTemperatureDay_1000 | float | Temperature to use during daytime if Y (height) >= 1000.0 | -28.0 |
ClimateTemperatureDay_0900 | float | Temperature to use during daytime if 900.0 <= Y < 1000.0 | -28.0 |
ClimateTemperatureDay_0800 | float | ... | -20.0 |
ClimateTemperatureDay_0700 | float | ... | -10.0 |
ClimateTemperatureDay_0600 | float | ... | -5.0 |
ClimateTemperatureDay_0500 | float | ... | 3.0 |
ClimateTemperatureDay_0400 | float | ... | 9.0 |
ClimateTemperatureDay_0300 | float | ... | 15.0 |
ClimateTemperatureDay_0200 | float | ... | 18.0 |
ClimateTemperatureDay_0100 | float | ... | 20.0 |
ClimateTemperatureDay_0000 | float | ... | 25.0 |
ClimateTemperatureNight_1000 | float | Temperature to use during nighttime if Y (height) >= 1000.0 | -28.0 |
ClimateTemperatureNight_0900 | float | Temperature to use during nighttime if 900.0 <= Y < 1000.0 | -28.0 |
ClimateTemperatureNight_0800 | float | ... | -23.0 |
ClimateTemperatureNight_0700 | float | ... | -14.0 |
ClimateTemperatureNight_0600 | float | ... | -5.0 |
ClimateTemperatureNight_0500 | float | ... | -2.0 |
ClimateTemperatureNight_0400 | float | ... | 6.0 |
ClimateTemperatureNight_0300 | float | ... | 13.0 |
ClimateTemperatureNight_0200 | float | ... | 16.0 |
ClimateTemperatureNight_0100 | float | ... | 18.0 |
ClimateTemperatureNight_0000 | float | ... | 23.0 |
MoistureMax | float | - | 20.0 |
MoistureMin | float | - | 2.5 |
WindPower | float | Power of the Wind (Paragliding, arrows, remote bombs, throwing objects) | 7.5 |
IgnitedLevel | int | 1st effect : Burst to flame effect (Death Mountain effect)
2nd effect : kills monsters and destroys everything that is made of wood and food (weapons included) if activated elsewhere on the field |
0 |
FeatureColor | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
CalcRayleigh | float | - | 1.0 |
CalcMieSymmetrical | float | - | 1.0 |
CalcMie | float | - | 1.0 |
CalcSfParamNear | float | - | 0.0 |
CalcSfParamAttenuation | float | - | 0.0 |
CalcAmbientIntencity | float | - | 1.0 |
CalcVolumeMaskIntencity | float | - | 1.0 |
PaletteSetSelect | int | The EnvAttribute to be used | 0 |
FogType | int | - | 0 |
ForbidComeback | bool | - | False |
BlueSkyRainPat | int | Activate the Rain Pattern | 1 |
In 1.5.0, there are 20 climate defines (0-19). Climates are configured for each map area by AreaData.byml.
EnvAttribute_%d
Key | Type | Description | Example value |
---|---|---|---|
DifUse | bool | - | False |
DifXang | float | - | 0.0 |
DifYang | float | - | 0.0 |
PaletteSel00 | int | - | 0 |
PaletteSel01 | int | - | 1 |
PaletteSel02 | int | - | 2 |
PaletteSel03 | int | - | 3 |
PaletteSel04 | int | - | 4 |
PaletteSel05 | int | - | 5 |
PaletteSel06 | int | - | 6 |
PaletteSel07 | int | - | 7 |
In 1.5.0, there are 59 EnvAttributes (0-58).
WeatherInfluence_%d
Key | Type | Description | Example value |
---|---|---|---|
FeatureColor | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
FeatureFogColor | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
CalcRayleigh | float | - | 1.0 |
CalcMieSymmetrical | float | - | 1.0 |
CalcMie | float | - | 1.0 |
CalcVolumeMaskIntencity | float | - | 1.0 |
BloomThreshhold | float | - | 1.0 |
BloomIntencity | float | - | 1.0 |
AddMoisture | float | - | 15.0 |
In 1.5.0, there are 4 such objects.
Remains_%d
Key | Type | Description | Example value |
---|---|---|---|
FeatureColor | color | - | Color(r=1.100000023841858, g=1.100000023841858, b=1.600000023841858, a=1.0) |
FeatureFogColor | color | - | Color(r=0.906000018119812, g=0.6140000224113464, b=0.8659999966621399, a=1.0) |
AddFog_near | float | - | 10.0 |
AddFog_far | float | - | 300.0 |
AddFog_ratio | float | - | 0.4 |
SfParam_near | float | - | -50.0 |
SfParam_attenuation | float | - | 15.0 |
CalcRayleigh | float | - | 1.5 |
CalcMieSymmetrical | float | - | 1.0 |
CalcMie | float | - | 0.5 |
BloomThreshhold | float | - | 1.0 |
BloomIntencity | float | - | 1.0 |
CalcVolumeMaskIntencity | float | - | 1.0 |
In 1.5.0, there are 7 such objects.
EnvPalette_%d
Key | Type | Description | Example value |
---|---|---|---|
BgDifColor | color | - | Color(r=1.0, g=0.8420000076293945, b=0.6000000238418579, a=1.0) |
BgDifIntencity | float | - | 2.0 |
FogColor | color | - | Color(r=0.21299999952316284, g=0.2630000114440918, b=0.13899999856948853, a=0.0) |
FogStart | float | 0.0 | |
FogEnd | float | - | 300.0 |
YFogColor | color | Field Fog Color | Color(r=0.1889999955892563, g=0.45500001311302185, b=0.2630000114440918, a=0.30000001192092896) |
YFogStart | float | Field Fog | 20.0 |
SkySunColorNoUse | uint | 0 | |
SkySunColor | color | Sun Color settings | Color(r=0.29600000381469727, g=0.6317999958992004, b=1.0, a=12.0) |
SkyIsotropicfade | float | - | 1.0 |
SfParam_near | float | - | -50.0 |
SfParam_attenuation | float | - | 30.0 |
SfParam_horizontal | float | - | 2.5 |
afParam_attenuationForGrd | float | - | 4.0 |
afParam_attenuationForSky | float | - | 0.0 |
SkyRParam_rayleigh_amplifier | float | - | 1.0 |
SkyRParam_mie_symmetricalProperty | float | - | 0.6 |
SkyRParam_mie_amplifier | float | - | 128.0 |
AmplifierForEnvMap | float | - | 1.0 |
Cloud0_ColorBase | color | 1st Layer Cloud Base Color | Color(r=0.10000000149011612, g=0.15299999713897705, b=0.10499999672174454, a=1.0) |
Cloud0_IntencityBase | float | - | 0.15 |
Cloud0_ColorHilight | color | - | Color(r=1.0, g=0.8352940082550049, b=0.3921569883823395, a=1.0) |
Cloud0_IntencityHilight | float | - | 0.0 |
Cloud0_ColorShadow | color | - | Color(r=0.10000000149011612, g=0.15299999713897705, b=0.10499999672174454, a=1.0) |
Cloud0_IntencityShadow | float | - | 0.15 |
Cloud0_ColorBackLight | color | - | Color(r=1.0, g=0.6230000257492065, b=0.1770000010728836, a=1.0) |
Cloud0_BacklightPower | float | - | 0.0 |
Cloud1_ColorBase | color | 2nd Layer Cloud Base Color | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
Cloud1_IntencityBase | float | - | 0.0 |
Cloud1_ColorHilight | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
Cloud1_IntencityHilight | float | - | 0.0 |
Cloud1_ColorShadow | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
Cloud1_IntencityShadow | float | - | 0.0 |
Cloud1_ColorBackLight | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
Cloud1_BacklightPower | float | - | 1.6 |
Cloud2_ColorBase | color | 3rd Layer Cloud Base Color | Color(r=0.10000000149011612, g=0.15299999713897705, b=0.10499999672174454, a=1.0) |
Cloud2_IntencityBase | float | - | 0.15 |
Cloud2_ColorHilight | color | - | Color(r=1.0, g=0.8352940082550049, b=0.3921569883823395, a=1.0) |
Cloud2_IntencityHilight | float | - | 0.0 |
Cloud2_ColorShadow | color | - | Color(r=0.10000000149011612, g=0.15299999713897705, b=0.10499999672174454, a=1.0) |
Cloud2_IntencityShadow | float | - | 0.15 |
Cloud2_ColorBackLight | color | - | Color(r=1.0, g=0.6230000257492065, b=0.1770000010728836, a=1.0) |
Cloud2_BacklightPower | float | - | 0.0 |
Cloud2NoUse | uint | Use Cloud | 1 |
CloudShadowOnOff | bool | - | False |
BloomOffsetStart | float | - | 19999.0 |
BloomOffsetEnd | float | - | 20000.0 |
BloomOffset | float | - | 0.0 |
BloomClampedLuminance | float | - | 2.0 |
BloomThreshhold | float | - | 1.0 |
BloomIntencity | float | - | 0.125 |
VolumeMaskColorNoUse | uint | - | 0 |
VolumeMaskColor | color | - | Color(r=1.0, g=0.7639999985694885, b=0.4230000078678131, a=0.6000000238418579) |
VolumeMaskIntencity | float | - | 0.0 |
AmbientIntencity | float | - | 1.0 |
Exposure | float | - | 0.0 |
In 1.5.0, there are 207 EnvPalettes.
EnvPaletteStatic
Key | Type | Description | Value |
---|---|---|---|
rayleigh_baseHeigh | float | - | 15.0 |
mie_baseHeight | float | - | 1.0 |
mie_scatteringCoeff | float | - | 0.0018 |
mie_symmetricalPropert | float | - | 0.8 |
YFogEnd | float | - | 160.0 |
SfParam_far | float | - | 30000.0 |
SfParam_density | float | - | 0.85 |
BloomComposeColorNoUse_8_8 | uint | - | 0 |
BloomLayerColor_8_8 | color | - | Color(r=1.0, g=1.0, b=1.0, a=0.5) |
BloomLayerColorNoUse_16_16 | uint | - | 0 |
BloomLayerColor_16_16 | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
BloomLayerColorNoUse_32_32 | uint | - | 1 |
BloomLayerColor_32_32 | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
BloomLayerColorNoUse_64_64 | uint | - | 1 |
BloomLayerColor_64_64 | color | - | Color(r=1.0, g=1.0, b=1.0, a=0.0) |
BloomComposeColor | color | - | Color(r=1.0, g=1.0, b=1.0, a=1.0) |
EnvPalette_CdanAddFog%d
Key | Type | Description | Value |
---|---|---|---|
DungeonFogFogEnd | float | - | 200.0 |
DungeonFogVolA | float | - | 4.0 |
In 1.5.0, there are 4 such objects.
IndoorPalette
Key | Type | Description | Value |
---|---|---|---|
FeatureColor | color | - | Color(r=0.5, g=0.2750000059604645, b=0.23250000178813934, a=0.699999988079071) |
CalcVolumeMaskIntencity | float | - | 0.7 |
BloomClampedLuminance | float | - | 3.0 |
BloomThreshhold | float | - | 0.95 |
BloomIntencity | float | - | 0.26 |
IndoorFogRatio | float | - | 0.175 |
IndoorFogStart | float | - | 1.0 |
IndoorFogEnd | float | - | 12.0 |
attenuationForGrd | float | - | 1.0 |
DofMgrParam
Key | Type | Description | Value |
---|---|---|---|
DefaultDist | float | Depth of Field Default Distance | 3000.0 |
DefaultF | float | - | 22.0 |
DefaultBlur | float | Depth of Field Default Blur | 0.7 |
RemainsDist | float | - | 300.0 |
RemainsF | float | - | 2.0 |
RemainsBlur | float | - | 1.0 |
LockOnF | float | - | 2.5 |
LockOnBlur | float | Depth of Field Default Lock On Blur | 1.0 |
PrCloud_%d
Key | Type | Description | Example value |
---|---|---|---|
ScrollSpd | float | - | -0.9 |
NoiseAdd1 | float | - | -1.0 |
NoiseAdd2 | float | - | -6.0 |
NoiseAdd1_side | float | - | -3.0 |
NoiseAdd2_side | float | - | 3.0 |
PosDensityChgRange | float | - | 0.7 |
PosDensityChgPower | float | - | -0.425 |
PosDensityChgSpeed | float | - | 0.001 |
WindVecAdd | float | - | 0.6 |
BaseTextureNo | int | - | 0 |
NoiseTextureNo | int | - | 1 |
bCloudTexBlend | bool | - | False |
CloudTexBlendRate | float | - | 0.0 |
BaseTextureNo_Blend | int | - | 2 |
NoiseTextureNo_Blend | int | - | 1 |
PrCloudV0_%d
Key | Type | Description | Value |
---|---|---|---|
Distotion | float | - | 0.6 |
DistotionMax | float | - | 0.7 |
DistotionMin | float | - | 0.5 |
DistotionSinSeedAdd | float | - | 0.01 |
Density | float | - | 0.35 |
DensityMax | float | - | 0.4 |
DensityMin | float | - | 0.2 |
DensitySinSeedAdd | float | - | 0.01 |
AlphaMul | float | - | 0.4 |
AlphaMulMax | float | - | 0.7 |
AlphaMulMin | float | - | 0.4 |
AlphaMulSinSeedAdd | float | - | 0.01 |
AlphaThreshold | float | - | 0.7 |
AlphaThresholdMax | float | - | 0.75 |
AlphaThresholdMin | float | - | 0.5 |
AlphaThresholdSinSeedAdd | float | - | 0.01 |
BaseTexScale | float | - | 1.5 |
BaseTexScaleMax | float | - | 2.25 |
BaseTexScaleMin | float | - | 1.5 |
BaseTexScaleSinSeedAdd | float | - | 0.0001 |
EmbossWidth | float | - | 0.05 |
EmbossDensity | float | - | -0.0066 |
ShadowPower | float | - | 0.1 |
HighlightPower | float | - | 0.01 |
HighlightRange | float | - | 1.3 |
HighlightAmbient | float | - | 0.05 |
SkyHeight | float | - | 8000.0 |
SkyHeightMax | float | - | 8500.0 |
SkyHeightMin | float | - | 7500.0 |
SkyHeightSinSeedAdd | float | - | 0.01 |
BacklightPowe | float | - | 1.5 |
BacklightRange | float | - | 0.5 |
BacklightParam0 | float | - | 0.25 |
BacklightParam1 | float | - | 0.7 |
DarkSideNoiseParam | float | - | 1.0 |
LightSideNoiseParam | float | - | 0.25 |
PrCloudV1_%d
See above.
SunParam
Key | Type | Description | Value |
---|---|---|---|
SunSlope | float | - | -1.1 |
SunMoonDispDist | float | - | -23000.0 |
SunScale | float | - | 1800.0 |
MoonScale | float | - | 2400.0 |
SunDirYStop | float | - | -42000.0 |
SkyPalette0_%d
Key | Type | Description | Example value |
---|---|---|---|
Sky0PosDensityChgPower | float | - | 0.0 |
Sky0Height | float | - | 8000.0 |
Sky0Distotion | float | - | 0.6 |
Sky0Density | float | - | 0.3 |
Sky0AlphaMul | float | - | 0.7 |
Sky0AlphaThreshold | float | - | 0.65 |
Sky0BaseTexScale | float | - | 1.75 |
Sky0TexBlendRatio | float | - | 0.25 |
SkyPalette2_%d
Key | Type | Description | Value |
---|---|---|---|
Sky2PosDensityChgPower | float | - | 0.0 |
Sky2Height | float | - | 6500.0 |
Sky2Distotion | float | - | 0.6 |
Sky2Density | float | - | 0.3 |
Sky2AlphaMul | float | - | 0.9 |
Sky2AlphaThreshold | float | - | 0.8 |
Sky2BaseTexScale | float | - | 2.0 |
Sky2TexBlendRatio | float | - | 0.0 |
CloudPat0_%d
Key | Type | Description | Value |
---|---|---|---|
0Height | float | - | 7000.0 |
0Distotion | float | - | 0.6 |
0Density | float | - | 0.52 |
0AlphaMul | float | - | 0.95 |
0AlphaThreshold | float | - | 0.876 |
0TexBlendRatio | float | - | 0.7 |
CloudPat2_%d
See above.
CloudSpd_%d
Key | Type | Description | Value |
---|---|---|---|
CLOUDPAT_noisePow | float | - | 0.5 |
CLOUDPAT_windPow | float | - | 1.5 |
Parameter lists
(none)