Difficulty scaling/zh: Difference between revisions

Created page with "武器的加成有三個要素。 一是武器本身會被更新成更好的武器(騎士之劍 -> 王族之劍); 二是武器的攻擊、防禦、耐久等數值擇一..."
(Created page with "== 武器加成 ==")
(Created page with "武器的加成有三個要素。 一是武器本身會被更新成更好的武器(騎士之劍 -> 王族之劍); 二是武器的攻擊、防禦、耐久等數值擇一...")
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== 武器加成 ==  
== 武器加成 ==  


Scaling of weapons are divided into three steps: Does the weapon get replaced by a different (better weapon)?
武器的加成有三個要素。
Which of the stats (among attack, guard, durability etc) is increased?
一是武器本身會被更新成更好的武器(騎士之劍 -> 王族之劍);
And how much it is increased.
二是武器的攻擊、防禦、耐久等數值擇一增加;
三是增加多少。


=== Bonus types ===  
=== Bonus types ===